public DamageEffect(TargetType tt, SingleTargetFormula damageFormula, SingleTargetSuccessFormula hitFormula, MoveEvent response) { _response = response; _tt = tt; _hitFormula = hitFormula; _damageformula = damageFormula; _response = response; }
private MoveEffect buildEffect(XmlNode root) { TargetType tt = (TargetType)System.Enum.Parse(typeof(TargetType), root["tt"].InnerText); MoveEvent ev = root["event"] == null ? null : eventBuilder.BuildMoveEventFromXml(root["event"]); int successformula, damageformula; switch (root["type"].InnerText) { case "DAMAGE": damageformula = int.Parse(root["formula"].InnerText); SingleTargetFormula fmla = Formulas.SingleTargetFormulas[damageformula]; successformula = int.Parse(root["success"].InnerText); SingleTargetSuccessFormula successfmla = SuccessFormulas[successformula]; return(new DamageEffect(tt, fmla, successfmla, ev)); case "ESCAPE": successformula = int.Parse(root["success"].InnerText); NoTargetSuccessFormula escapefmla = NoTargetSuccessFormulas[successformula]; return(new EscapeEffect(escapefmla, ev)); default: return(null); } }