private void BuildSimulatorConnectionString() { var candidate = SimulatorEndpoint.FromConnectionString("Simulator"); candidate.Realtime = true; Settings.Default.ConnectionString = candidate.ToString(); }
private void CommunicationSettingsControl_Load(object sender, EventArgs e) { var connection = Settings.Default.ConnectionString; var useSimulator = SimulatorEndpoint.IsConnectionStringValid(connection); UseSimulator.Checked = useSimulator; CommPortName.Enabled = !useSimulator; var currentSelection = Settings.Default.CommPortName; var ports = new SortedSet <string>(SerialPort.GetPortNames()); if (!ports.Contains(currentSelection)) { ports.Add(currentSelection); } CommPortName.Items.Clear(); CommPortName.Items.AddRange(ports.ToArray()); var currentIndex = CommPortName.Items.IndexOf(currentSelection); CommPortName.SelectedIndex = currentIndex; }