/// <summary>
        /// Saves the player stats by using the PlayerStats class structure. No need for SQL here.
        /// </summary>
        /// <param name='playerName'>
        /// Player name.
        /// </param>
        /// <param name='totalKills'>
        /// Total kills.
        /// </param>
        /// <param name='points'>
        /// Points.
        /// </param>
        private void SavePlayerStats_Simple(string playerName, int totalKills, int points)
        {
            // Initialize our PlayerStats class
            PlayerStats playerStats = new PlayerStats {
                PlayerName = playerName, TotalKills = totalKills, Points = points
            };

            // Insert our PlayerStats into the database
            dbManager.Insert(playerStats);
        }