private static void FreeSymbolMap(MultiDictionary <string, ISymbol> symbolMap) { symbolMap.Clear(); s_symbolMapPool.Free(symbolMap); }
public static void Push(SimpleEvent e) { S_Pool.Free(e); }
private static void FreeSymbolMap(MultiDictionary <string, ISymbol> symbolMap) { symbolMap.Clear(); s_symbolMapPool.Free(symbolMap); }
public static void Push(SimpleEvent e) { S_Pool.Free(e); }