public void CreateCaliforniaPizza() { IPizza pizza = SimplePizzaFactory.CreatePizza(Factory.PizzaType.California, new List <string>()); this.output.WriteLine($"Pizza Type: {pizza.GetType()}"); Assert.NotNull(pizza as CaliforniaPizza); }
public void ShouldCreateSpecificPizza() { var sut = SimplePizzaFactory.CreatePizza( PizzaType.NewYork, new List <string>()); Assert.NotNull(sut as NewYorkPizza); }
public void CreatePizza() { Pizza pizza = SimplePizzaFactory.CreatePizza(PizzaType.capricciosa); Assert.IsType <Capricciosa>(pizza); pizza = SimplePizzaFactory.CreatePizza(PizzaType.margherita); Assert.IsType <Margherita>(pizza); }
public Pizza OrderPizza(string type) { var pizza = _factory.CreatePizza(type); pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); return(pizza); }
public Pizza OrderPizza(string type) { Pizza pizza = _simplePizzaFactory.CreatePizza(type); pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); return(pizza); }
public Pizza OrderPizza(string type) { Pizza pizzaBase = Factory.CreatePizza(type); pizzaBase.Prepare(); pizzaBase.Bake(); pizzaBase.Cut(); pizzaBase.Box(); return(pizzaBase); }
public void SimpleFactoryUT_TestPepperoniPizza() { IPizza pizza; SimplePizzaFactory pizzaFactory = new SimplePizzaFactory(); pizza = pizzaFactory.CreatePizza("Pepperoni"); Assert.AreEqual("Preparing Pepperoni Pizza\n", pizza.Prepare()); Assert.AreEqual("Cutting Pepperoni Pizza\n", pizza.Cut()); Assert.AreEqual("Baking Pepperoni Pizza\n", pizza.Bake()); Assert.AreEqual("Boxing Pepperoni Pizza\n", pizza.Box()); }
public void SimplePizzaFactory_Can_create_pizzas(PizzaTypes type) { // Arrange var simpleFactory = new SimplePizzaFactory(); // Act var pizza = simpleFactory.CreatePizza(type); // Assert Assert.That(pizza, Is.Not.Null); Assert.That(pizza.PizzaType, Is.EqualTo(type.ToString())); }
public Pizza OrderPizza(string type) { Pizza pizza; pizza = pizzaFactory.CreatePizza(type); pizza.prepare(); pizza.bake(); pizza.cut(); pizza.box(); return(pizza); }
public Pizza OrderPizza(string type) { Pizza pizza = factory.CreatePizza(type); if (pizza != null) { pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); } return(pizza); }
public Pizza OrderPizza(PizzaType pizzaType) { Pizza pizza; pizza = _factory.CreatePizza(pizzaType); pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); return(pizza); }
public Pizza OrderPizza(string type) { //通过类型获取pizza Pizza pizza = _factory.CreatePizza(type); if (pizza != null) { pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); Console.WriteLine($"{type} Done!!!"); } else { Console.WriteLine("We don't have this kind of pizza!!"); } return(pizza); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Console.WriteLine("What Piza do you you want"); string answer = Console.ReadLine(); SimplePizzaFactory spf = new SimplePizzaFactory(); Pizza pizza = spf.CreatePizza("Cheese"); pizza.Prepare(); pizza.Bake(); pizza.Box(); Zeeks zeeks = new Zeeks(); zeeks.OrderPizza("Cheese"); }
static void Main(string[] args) { #region simple factory //Simple factory; geen interfaces, geen abstract classes, allemaal simpele implementaties. var simplePizzaFactory = new SimplePizzaFactory(); var pizza = simplePizzaFactory.CreatePizza(); #endregion #region method factory //method factory; geen interfaces, geen abstract classes, allemaal simpele implementaties. var margheritaPizzaFactory = new PizzaMargheritaFactory(); var margherita = margheritaPizzaFactory.CreatePizza(); #endregion #region abstract factory (builder pattern in background) //Abstract factory; iedere van de aangemaakte 'soorten' objecten zijn aan elkaar gerelateerd per factory. //Bijvoorbeeld een Auto, Vliegtuig en //Create several bicycle objects; common in that they have two wheels. var bicycleFactory = new BicycleFactory(); var motorcycle = bicycleFactory.CreateGasolinePowered(); var colinFurzesBike = bicycleFactory.CreateJetPowered(); //Deze fiets is speciaal; hij heeft ook pedalen. var bike = bicycleFactory.CreatePeddlePowered(); //Create several leased cars, common in that they have four wheels, are gray, and may be a bit boring. var carFactory = new LeaseCarFactory(); var leaseCar = carFactory.CreateGasolinePowered(); var leisureCar = carFactory.CreateJetPowered(); //Create some planes var planeFactory = new AirplaneFactory(); var propellerPlane = planeFactory.CreateGasolinePowered(); var corporateJet = planeFactory.CreateJetPowered(); #endregion }
public void ShouldCreateSpecificPizza(Factory.PizzaType pizzaType) { IPizza pizza = SimplePizzaFactory.CreatePizza(pizzaType, new List <string>()); this.output.WriteLine($"Pizza Type: {pizza.GetType()}"); switch (pizzaType) { case Factory.PizzaType.California: Assert.NotNull(pizza as CaliforniaPizza); break; case Factory.PizzaType.Chicago: Assert.NotNull(pizza as ChicagoPizza); break; case Factory.PizzaType.NewYork: Assert.NotNull(pizza as NewYorkPizza); break; } }
public void OrderPizza(string pizzaName) { /* The code commented below is tightly coupled and breaks the OCP */ //if (pizzaName == "cheese") //{ // _pizaa = new CheesePizza(); //} //if (pizzaName == "peppypaneer") //{ // _pizaa = new PeppypaneerPizza(); //} //if (pizzaName == "farmhouse") //{ // _pizaa = new FarmhousePizza(); //} Pizza pizza = _simplePizzaFactory.CreatePizza(pizzaName); pizza.Prepare(); pizza.Bake(); pizza.Cut(); pizza.Box(); }
public Pizza CreatePizza(PizzaType pizzaType) { var pizza = _factory.CreatePizza(pizzaType); return(pizza); }