// Update is called once per frame void Update() { if (audio.isPlaying) { timer -= Time.deltaTime; if (timer > 0) { sprVisisble = true; } else { sprVisisble = false; } } else { timer = timerStartVal; } if (GetComponent <growPlants> ().growthNumber == 1) { if (!clipsSwitched) { audio.clip = clips [Random.Range(0, 7)]; clipsSwitched = true; } if (!playedAudio) { //timeScale = Random.Range (0, 4); if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextMeasure()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextMeasure()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextMeasure()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextMeasure()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); playedAudio = true; } } else { if (!audio.isPlaying && audio.outputAudioMixerGroup == regularMix) { audio.outputAudioMixerGroup = silentMix; //lastClip = audio.clip; //audio.clip = null; if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextMeasure()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); audio.SetScheduledEndTime(SimpleClock.AtNextEighthTriplet() + SimpleClock.AtNextHalf()); //playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); //playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); //playedAudio = true; } //playedAudio = false; } else if (!audio.isPlaying && audio.outputAudioMixerGroup == silentMix) { audio.outputAudioMixerGroup = regularMix; playedAudio = false; } else { } } } else if (GetComponent <growPlants> ().growthNumber == 2) { if (!clipsSwitched) { audio.clip = switchedClips [Random.Range(0, 3)]; clipsSwitched = true; } if (!playedAudio) { //timeScale = Random.Range (0, 4); if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); playedAudio = true; } } else { if (!audio.isPlaying && audio.outputAudioMixerGroup == regularMix) { audio.outputAudioMixerGroup = silentMix; //lastClip = audio.clip; //audio.clip = null; if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); //playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); //playedAudio = true; } //playedAudio = false; } else if (!audio.isPlaying && audio.outputAudioMixerGroup == silentMix) { audio.outputAudioMixerGroup = regularMix; playedAudio = false; } else { } } } else if (GetComponent <growPlants> ().growthNumber == 3) { if (!clipsSwitched) { audio.clip = secondClips [Random.Range(0, 4)]; clipsSwitched = true; } if (!playedAudio) { //timeScale = Random.Range (0, 4); if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); playedAudio = true; } } else { if (!audio.isPlaying && audio.outputAudioMixerGroup == regularMix) { audio.outputAudioMixerGroup = silentMix; //lastClip = audio.clip; //audio.clip = null; if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); //playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); //playedAudio = true; } //playedAudio = false; } else if (!audio.isPlaying && audio.outputAudioMixerGroup == silentMix) { audio.outputAudioMixerGroup = regularMix; playedAudio = false; } else { } } } else { audio.Stop(); } //audio.PlayScheduled (SimpleClock.AtNextEighth()); /* if (GetComponent<growPlants> ().growthNumber == 1) { * if (!playedAudio) { * audio.clip = clips [Random.Range (0, 1)]; * playedAudio = true; * } * //print ("playing"); * } * if (GetComponent<growPlants> ().growthNumber == 2) { * if (!playedAudio) { * audio.clip = clips [Random.Range (1, 2)]; * playedAudio = true; * } * } * if (GetComponent<growPlants> ().growthNumber == 3) { * if (!playedAudio) { * audio.clip = clips [Random.Range (2, 3)]; * playedAudio = true; * } * } else { * if (!playedAudio) { * audio.clip = null; * playedAudio = true; * } * } * * //} * * if (!audio.isPlaying) { * audio.Play (); * } */ }
void AudioCycler() { if (!playedAudio) { timeScale = Random.Range(0, 4); if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); playedAudio = true; } } else { if (!audio.isPlaying && audio.outputAudioMixerGroup == regularMix) { audio.outputAudioMixerGroup = silentMix; //lastClip = audio.clip; //audio.clip = null; if (timeScale == 1) { audio.PlayScheduled(SimpleClock.AtNextEighth()); //audio.SetScheduledEndTime (SimpleClock.AtNextSixteenthTriplet () + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 2) { audio.PlayScheduled(SimpleClock.AtNextEighthTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextEighth() + SimpleClock.AtNextHalf ()); //playedAudio = true; } else if (timeScale == 3) { audio.PlayScheduled(SimpleClock.AtNextSixteenth()); //audio.SetScheduledEndTime (SimpleClock.AtNextHalf () + SimpleClock.AtNextSixteenth()); //playedAudio = true; } else if (timeScale == 0) { audio.PlayScheduled(SimpleClock.AtNextQuarterTriplet()); //audio.SetScheduledEndTime (SimpleClock.AtNextQuarter() + SimpleClock.AtNextBeat()); //playedAudio = true; } //playedAudio = false; } else if (!audio.isPlaying && audio.outputAudioMixerGroup == silentMix) { audio.outputAudioMixerGroup = regularMix; playedAudio = false; } } }