public static void UpdateOffsets() { if ((DateTime.Now - _lastUpdatedOffset).TotalMinutes > 1) { try { Process process = Process.GetProcessesByName("csgo")[0]; SignatureScan.Process = process; SignatureScan.Address = IntPtr.Zero; SignatureScan.Size = MAX_DUMP_SIZE; int clientDll = SignatureScan.GetModuleBaseAddressByName(process, "client.dll").ToInt32(); long clientDllSize = SignatureScan.GetModuleSize(process, "client.dll"); int engineDll = SignatureScan.GetModuleBaseAddressByName(process, "engine.dll").ToInt32(); long engineDllSize = SignatureScan.GetModuleSize(process, "engine.dll"); FindWeaponOffset(clientDll, clientDllSize); FindTeamnumOffset(clientDll, clientDllSize); FindHealthOffset(clientDll, clientDllSize); FindVecOriginOffset(clientDll, clientDllSize); FindBonematrixOffset(clientDll, clientDllSize); FindDormantOffset(clientDll, clientDllSize); FindGameRulesProxyOffset(clientDll, clientDllSize); FindViewAnglesOffset(engineDll, engineDllSize); FindClientstateOffset(engineDll, engineDllSize); FindEntitylistOffset(clientDll, clientDllSize); FindLocalPlayerOffset(clientDll, clientDllSize); _lastUpdatedOffset = DateTime.Now; } catch { if (Program.Settings.UseSounds) { Console.Beep(400, 100); } } } }