public ClientInfo GetLocalClient() { var localPlayerIndex = Phoenix.Memory.Read <int>(SignatureManager.GetLocalIndex() + 0x150); return(Clients[localPlayerIndex]); }
public Entity GetLocalPlayer() { var localPlayerIndex = Phoenix.Memory.Read <int>(SignatureManager.GetLocalIndex() + 0x150); return(Players == null ? new Entity() : Players.FirstOrDefault(player => player.ClientNum == localPlayerIndex)); }