void ShootPortal() { if (Input.GetButtonDown(PlayerInput.FirePortal)) { float timeSinceLastLaunch = Time.time - LastPortalLaunchTime; if (timeSinceLastLaunch > PortalShootInterval && !CurrentPortalColors.PrimaryColor.Equals(Color.clear)) { if (FrontPointHitResult) { if (FrontPointHit.transform.gameObject.layer == LayerMask.NameToLayer("Portal")) { return; } SignalData portalSpawnData = new SignalData(); portalSpawnData.set("SpawnPosition", FrontPointHit.point); portalSpawnData.set("SpawnDirection", FrontPointHit.normal); portalSpawnData.set("ArenaId", ArenaId); portalSpawnData.set("PortalColors", CurrentPortalColors); PortalSpawnSignal.fire(portalSpawnData); LastPortalLaunchTime = Time.time; ChangeCurrentPortalColor(new PortalColorData(Color.clear, Color.clear)); } } } }
IEnumerator killSwitch() { yield return(new WaitForSeconds(TimeoutInterval)); Destroy(this.gameObject); SignalData data = new SignalData(); data.set("ArenaId", ArenaId); data.set("PortalColors", PortalColors); PortalTimeoutSignal.fire(data); }
void OnTriggerEnter(Collider other) { if (other.tag == "Player") { PlayerShoot playerShoot = other.gameObject.GetComponent <PlayerShoot>(); if (playerShoot != null) { playerShoot.ChangeCurrentPortalColor(PortalColors); SignalData fluidUsedData = new SignalData(); fluidUsedData.set("location", Location); fluidUsedData.set("arenaId", Arenaid); PortalFluidUsedSignal.fire(fluidUsedData); StartCoroutine(DestroyAfterAnimation()); } } }
public void DestroyBullet() { SignalData data = new SignalData(); data.set("Bullet", this); BulletDestroySignal.fire(data); Destroy(this.gameObject); }
void Shoot() { if (Input.GetButtonDown(PlayerInput.Fire)) { float timeSinceLastLaunch = Time.time - LastBulletLaunchTime; if (timeSinceLastLaunch > ShootInterval) { SignalData spawnData = new SignalData(); spawnData.set("launchPoint", BulletLaunchPoint); spawnData.set("playerHashCode", this.GetHashCode()); spawnData.set("arenaId", ArenaId); spawnData.set("bulletType", BulletType); BulletSpawnSignal.fire(spawnData); LastBulletLaunchTime = Time.time; } } }