예제 #1
0
        /// <summary>
        /// 返回结果给连接服
        /// </summary>
        private static async void SendResultToConnect(Dictionary <string /*serSid*/, ConnectSendInfo> dict, byte[] data)
        {
            foreach (var item in dict)
            {
                var    paramStr = "ActionId=102&MsgId=0&UserSid=" + string.Join(";", item.Value.UserSidList);
                string sign     = SignUtils.EncodeSign(paramStr, RequestParam.SignKey);
                paramStr += string.Format("&{0}={1}", "sign", sign);
                var    postData   = Encoding.UTF8.GetBytes(string.Format("?d={0}", paramStr));
                byte[] paramBytes = new byte[postData.Length + PackageReader.EnterChar.Length + data.Length];
                Buffer.BlockCopy(postData, 0, paramBytes, 0, postData.Length);
                Buffer.BlockCopy(PackageReader.EnterChar, 0, paramBytes, postData.Length, PackageReader.EnterChar.Length);
                Buffer.BlockCopy(data, 0, paramBytes, postData.Length + PackageReader.EnterChar.Length, data.Length);

                await item.Value.ConnectSs.SendAsync(paramBytes, 0, paramBytes.Length);
            }
        }
예제 #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="actionId"></param>
        /// <param name="sessionList"></param>
        /// <param name="package"></param>
        /// <param name="complateHandle"></param>
        /// <param name="onlineInterval"></param>
        /// <returns></returns>
        public static async System.Threading.Tasks.Task BroadcastAction(int actionId, GameSession session, object parameter, Action <GameSession, SocketAsyncResult> complateHandle, int onlineInterval)
        {
            try
            {
                sbyte          opCode  = OpCode.Binary;
                RequestPackage package = parameter is Parameters
                    ? ActionFactory.GetResponsePackage(actionId, session, parameter as Parameters, opCode, null)
                    : ActionFactory.GetResponsePackage(actionId, session, null, opCode, parameter);

                if (session.Equals(null))
                {
                    throw new ArgumentNullException("Session is a null value.");
                }

                IActionDispatcher actionDispatcher = new ScutActionDispatcher();
                package.Bind(session);
                var         actionGetter = new HttpGet(package, session);
                byte[]      data         = ProcessActionResponse(actionDispatcher, actionId, actionGetter);
                GameSession temp         = session;
                try
                {
                    if (onlineInterval <= 0 || session.LastActivityTime > MathUtils.Now.AddSeconds(-onlineInterval))
                    {
                        byte   userRet = 0;
                        string userSid = string.Empty;
                        if (actionGetter.GetByte("UserRet", ref userRet) && userRet == (byte)1 &&
                            actionGetter.GetString("UserSid", ref userSid))
                        {
                            var switchSession = ServerSsMgr.GetSwitchSession();
                            //未连接上路由服,则发给大厅服,由大厅服转发
                            if (switchSession == null)
                            {
                                var    paramStr = "ActionId=100&MsgId=0&UserSid=" + userSid;
                                string sign     = SignUtils.EncodeSign(paramStr, RequestParam.SignKey);
                                paramStr += string.Format("&{0}={1}", "sign", sign);
                                var    postData   = Encoding.UTF8.GetBytes(string.Format("?d={0}", paramStr));
                                byte[] paramBytes = new byte[postData.Length + PackageReader.EnterChar.Length + data.Length];
                                Buffer.BlockCopy(postData, 0, paramBytes, 0, postData.Length);
                                Buffer.BlockCopy(PackageReader.EnterChar, 0, paramBytes, postData.Length, PackageReader.EnterChar.Length);
                                Buffer.BlockCopy(data, 0, paramBytes, postData.Length + PackageReader.EnterChar.Length, data.Length);

                                await session.SendAsync(package.OpCode, paramBytes, 0, paramBytes.Length, result =>
                                {
                                    if (complateHandle != null)
                                    {
                                        complateHandle(temp, result);
                                    }
                                });
                            }
                            //已连接上路由服,则直接发给路由服
                            else
                            {
                                var    paramStr = "ActionId=101&MsgId=0&UserSid=" + userSid;
                                string sign     = SignUtils.EncodeSign(paramStr, RequestParam.SignKey);
                                paramStr += string.Format("&{0}={1}", "sign", sign);
                                var    postData   = Encoding.UTF8.GetBytes(string.Format("?d={0}", paramStr));
                                byte[] paramBytes = new byte[postData.Length + PackageReader.EnterChar.Length + data.Length];
                                Buffer.BlockCopy(postData, 0, paramBytes, 0, postData.Length);
                                Buffer.BlockCopy(PackageReader.EnterChar, 0, paramBytes, postData.Length, PackageReader.EnterChar.Length);
                                Buffer.BlockCopy(data, 0, paramBytes, postData.Length + PackageReader.EnterChar.Length, data.Length);

                                await switchSession.SendAsync(package.OpCode, paramBytes, 0, paramBytes.Length, result =>
                                {
                                    if (complateHandle != null)
                                    {
                                        complateHandle(temp, result);
                                    }
                                });
                            }
                        }
                        else
                        {
                            await session.SendAsync(package.OpCode, data, 0, data.Length, result =>
                            {
                                if (complateHandle != null)
                                {
                                    complateHandle(temp, result);
                                }
                            });
                        }
                    }
                    else
                    {
                        if (complateHandle != null)
                        {
                            complateHandle(temp, new SocketAsyncResult(data)
                            {
                                Result = ResultCode.Close
                            });
                        }
                    }
                }
                catch (Exception ex)
                {
                    if (complateHandle != null)
                    {
                        complateHandle(temp, new SocketAsyncResult(data)
                        {
                            Result = ResultCode.Error, Error = ex
                        });
                    }
                    TraceLog.WriteError("SocialBroadCastActionFactory BroadcastAction  action:{0} userId:{1} error:{2}", actionId, session.UserId, ex);
                }
            }
            catch (Exception ex)
            {
                TraceLog.WriteError("SocialBroadCastActionFactory BroadcastAction  action:{0} error:{1}", actionId, ex);
            }
        }
예제 #3
0
        private async System.Threading.Tasks.Task ProcessPackage(RequestPackage package, GameSession session)
        {
            if (package == null)
            {
                return;
            }

            try
            {
                ActionGetter actionGetter;
                byte[]       data = new byte[0];
                if (!string.IsNullOrEmpty(package.RouteName))
                {
                    actionGetter = ActionDispatcher.GetActionGetter(package, session);
                    if (CheckRemote(package.RouteName, actionGetter))
                    {
                        MessageStructure response = new MessageStructure();
                        OnCallRemote(package.RouteName, actionGetter, response);
                        data = response.PopBuffer();
                    }
                    else
                    {
                        return;
                    }
                }
                else
                {
                    SocketGameResponse response = new SocketGameResponse();
                    response.WriteErrorCallback += ActionDispatcher.ResponseError;
                    actionGetter = ActionDispatcher.GetActionGetter(package, session);
                    DoAction(actionGetter, response);
                    data = response.ReadByte();
                }
                try
                {
                    if (session != null && data.Length > 0)
                    {
                        byte   userRet = 0;
                        string userSid = string.Empty;
                        if (actionGetter.GetByte("UserRet", ref userRet) && userRet == (byte)1 &&
                            actionGetter.GetString("UserSid", ref userSid))
                        {
                            var switchSession = ServerSsMgr.GetSwitchSession();
                            //未连接上路由服,则发给大厅服,由大厅服转发
                            if (switchSession == null)
                            {
                                var    paramStr = "ActionId=100&MsgId=0&UserSid=" + userSid;
                                string sign     = SignUtils.EncodeSign(paramStr, RequestParam.SignKey);
                                paramStr += string.Format("&{0}={1}", "sign", sign);
                                var    postData   = Encoding.UTF8.GetBytes(string.Format("?d={0}", paramStr));
                                byte[] paramBytes = new byte[postData.Length + PackageReader.EnterChar.Length + data.Length];
                                Buffer.BlockCopy(postData, 0, paramBytes, 0, postData.Length);
                                Buffer.BlockCopy(PackageReader.EnterChar, 0, paramBytes, postData.Length, PackageReader.EnterChar.Length);
                                Buffer.BlockCopy(data, 0, paramBytes, postData.Length + PackageReader.EnterChar.Length, data.Length);

                                await session.SendAsync(actionGetter.OpCode, paramBytes, 0, paramBytes.Length, OnSendCompleted);
                            }
                            //已连接上路由服,则直接发给路由服
                            else
                            {
                                var    paramStr = "ActionId=101&MsgId=0&UserSid=" + userSid;
                                string sign     = SignUtils.EncodeSign(paramStr, RequestParam.SignKey);
                                paramStr += string.Format("&{0}={1}", "sign", sign);
                                var    postData   = Encoding.UTF8.GetBytes(string.Format("?d={0}", paramStr));
                                byte[] paramBytes = new byte[postData.Length + PackageReader.EnterChar.Length + data.Length];
                                Buffer.BlockCopy(postData, 0, paramBytes, 0, postData.Length);
                                Buffer.BlockCopy(PackageReader.EnterChar, 0, paramBytes, postData.Length, PackageReader.EnterChar.Length);
                                Buffer.BlockCopy(data, 0, paramBytes, postData.Length + PackageReader.EnterChar.Length, data.Length);

                                await switchSession.SendAsync(actionGetter.OpCode, paramBytes, 0, paramBytes.Length, OnSendCompleted);
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    TraceLog.WriteError("PostSend error:{0}", ex);
                }
            }
            catch (Exception ex)
            {
                TraceLog.WriteError("Task error:{0}", ex);
            }
            finally
            {
                if (session != null)
                {
                    session.ExitSession();
                }
            }
        }