public void Handle(SideSelectedMessage message) { // 初始化BP过程 BpStatus = new BpStatus() { Map = message.ItemInfo.Id, FirstSide = message.Side, }; int side = (int)BpStatus.FirstSide; InvokeScript("init", message.ItemInfo.Id, side.ToString(), App.Language); InvokeScript("update", new List <Tuple <string, string> > { Tuple.Create("chose", ""), Tuple.Create("map", BpStatus.Map), Tuple.Create("lang", App.Language) }); CloseHeroSelectorWindows(); // Position下标位置示意 // 0 1 7 8 // 2 9 // 3 10 // 4 11 // 5 12 // 6 13 if (message.Side == BpStatus.Side.Left) { _listBpSteps = new List <IList <int> > // BP总共10手 { new List <int> { 0 }, new List <int> { 7 }, new List <int> { 2 }, new List <int> { 9 }, // 倒序是为了让9获得输入焦点 new List <int> { 10 }, new List <int> { 3 }, new List <int> { 4 }, new List <int> { 8 }, new List <int> { 1 }, new List <int> { 11 }, new List <int> { 12 }, new List <int> { 5 }, new List <int> { 6 }, new List <int> { 13 }, }; } else { _listBpSteps = new List <IList <int> > // BP总共10手 { new List <int> { 7 }, new List <int> { 0 }, new List <int> { 9 }, new List <int> { 2 }, new List <int> { 3 }, new List <int> { 10 }, new List <int> { 11 }, new List <int> { 1 }, new List <int> { 8 }, new List <int> { 4 }, new List <int> { 5 }, new List <int> { 12 }, new List <int> { 13 }, new List <int> { 6 }, }; } BpStatus.CurrentStep = 0; ProcessStep(); }
public void Handle(SideSelectedMessage message) { //收到重置命令,重置 if (message.ItemInfo == null) { Init(); InitializeAllHeroSelector(); Show(); return; } BpStarted = true; // 初始化BP过程 BpStatus = new BpStatus { Map = message.ItemInfo.Id, FirstSide = message.Side }; var side = (int)BpStatus.FirstSide; InvokeScript("init", side.ToString(), App.CustomConfigurationSettings.LanguageForBphots, App.CustomConfigurationSettings.LanguageForMessage, App.CustomConfigurationSettings.LanguageForGameClient); InvokeScript("update", new List <Tuple <string, string> > { Tuple.Create("chose", ""), Tuple.Create("map", BpStatus.Map), Tuple.Create("lang", App.Language) }); // Position下标位置示意 // 0 1 7 8 // 2 9 // 3 10 // 4 11 // 5 12 // 6 13 if (message.Side == BpStatus.Side.Left) { _listBpSteps = new List <IList <int> > // BP总共10手 { new List <int> { 0 }, new List <int> { 7 }, new List <int> { 2 }, new List <int> { 9, 10 }, // 倒序是为了让9获得输入焦点 new List <int> { 3, 4 }, new List <int> { 8 }, new List <int> { 1 }, new List <int> { 11, 12 }, new List <int> { 5, 6 }, new List <int> { 13 } }; } else { _listBpSteps = new List <IList <int> > // BP总共10手 { new List <int> { 7 }, new List <int> { 0 }, new List <int> { 9 }, new List <int> { 2, 3 }, new List <int> { 10, 11 }, new List <int> { 1 }, new List <int> { 8 }, new List <int> { 4, 5 }, new List <int> { 12, 13 }, new List <int> { 6 } }; } BpStatus.CurrentStep = 0; ProcessStep(); }