예제 #1
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.Find("Mr.Cube").GetComponent <Player>();
     currentSideMovement = SideMovementTools.GetSideMovement(startingSide, speed, transform);
     directionOfMovement = "left";
     currentSide         = startingSide;
 }
예제 #2
0
 public void SetSide(GameObject side)
 {
     currentSide         = side;
     currentSideMovement = SideMovementTools.GetSideMovement(side, speed, transform);
     var movementDict = SideMovementTools.GetStringToMovementDictionary(speed, transform);
 }