예제 #1
0
 // Use this for initialization
 void Start()
 {
     sW = sWG.gameObject.GetComponent ("ShowWish") as ShowWish;
     sR = this.GetComponent<SpriteRenderer> ();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     sW = sWG.gameObject.GetComponent("ShowWish") as ShowWish;
     sR = this.GetComponent <SpriteRenderer> ();
 }