private ShowPanels showPanels; //Reference to ShowPanels script on UI GameObject, to show and hide panels void Awake() { //Get a reference to ShowPanels attached to UI object showPanels = GetComponent <ShowPanels> (); //Get a reference to PlayMusic attached to UI object playMusic = GetComponent <PlayMusic> (); // **** ver se é o local correto; showPanels.HideGameplayPanel(); showPanels.ShowIntro(); showPanels.HideMenu(); showPanels.HideEndGamePanel(); }