상속: MonoBehaviour
예제 #1
0
        static void Main(string[] args)
        {
            /*
            ShowDatabase showDatabase = new ShowDatabase();
            showDatabase.DeleteAll();
            showDatabase.Create(new Show { Name = "Something other" });
            var show = showDatabase.ReadAll().First();
            show.Name = "not something other";
            showDatabase.Update(show);
            

            using (var db = new DatabaseContext())
            {
                
                //var query = from r in db.Shows select r;

                foreach (var item in showDatabase.ReadAll())
                {
                    Console.WriteLine($"{item.Name}, {item.ShowId}");
                }
                Console.WriteLine("Done");
                Console.ReadKey();
            }
            */

            var show = new Show { Name = "Does not create an error", ShowId = 0 };
            var fasade = new ShowDatabase();
            fasade.Create(show);

            
        }
예제 #2
0
 public ManagementMain(int auth, string Num, string Name)
 {
     InitializeComponent();
     authority = auth;
     UserNum = Num;
     UserName = Name;
     showData = ShowInfo;
     refreshinfo = RefreshInfo;
     refreshgeoinfo = RefreshGeoInfo;
 }
 public PlayDatabaseBorderController()
 {
     _playRepository = new PlayDatabase();
     _showRepository = new ShowDatabase();
 }
 public ShowDatabaseBorderController()
 {
     _repository = new ShowDatabase();
 }