private void OnNotificationReceived(NotificationEventArgs e) { switch (e.NotificationType) { case ConsoleNotificationType.GameLoaded: this.BeginInvoke((Action)(() => { UpdateDebuggerMenu(); ctrlRecentGames.Visible = false; SaveStateManager.UpdateStateMenu(mnuLoadState, false); SaveStateManager.UpdateStateMenu(mnuSaveState, true); RomInfo romInfo = EmuApi.GetRomInfo(); this.Text = "Mesen-S - " + romInfo.GetRomName(); if (DebugWindowManager.HasOpenedWindow) { DebugWorkspaceManager.GetWorkspace(); } })); break; case ConsoleNotificationType.BeforeEmulationStop: this.Invoke((Action)(() => { DebugWindowManager.CloseAll(); })); break; case ConsoleNotificationType.EmulationStopped: this.BeginInvoke((Action)(() => { this.Text = "Mesen-S"; UpdateDebuggerMenu(); ctrlRecentGames.Initialize(); ctrlRecentGames.Visible = true; ResizeRecentGames(); if (_displayManager.ExclusiveFullscreen) { _displayManager.SetFullscreenState(false); } })); break; case ConsoleNotificationType.ResolutionChanged: this.BeginInvoke((Action)(() => { _displayManager.UpdateViewerSize(); })); break; case ConsoleNotificationType.ExecuteShortcut: this.BeginInvoke((Action)(() => { _shortcuts.ExecuteShortcut((EmulatorShortcut)e.Parameter); })); break; } }
private void OnNotificationReceived(NotificationEventArgs e) { switch (e.NotificationType) { case ConsoleNotificationType.GameLoaded: CheatCodes.ApplyCheats(); this.BeginInvoke((Action)(() => { UpdateDebuggerMenu(); ctrlRecentGames.Visible = false; SaveStateManager.UpdateStateMenu(mnuLoadState, false); SaveStateManager.UpdateStateMenu(mnuSaveState, true); RomInfo romInfo = EmuApi.GetRomInfo(); this.Text = "Mesen-S - " + romInfo.GetRomName(); if (DebugWindowManager.HasOpenedWindow) { DebugWorkspaceManager.GetWorkspace(); } })); break; case ConsoleNotificationType.BeforeEmulationStop: this.Invoke((Action)(() => { DebugWindowManager.CloseAll(); })); break; case ConsoleNotificationType.GameResumed: this.BeginInvoke((Action)(() => { //Ensure mouse is hidden when game is resumed CursorManager.OnMouseMove(ctrlRenderer); })); break; case ConsoleNotificationType.EmulationStopped: this.BeginInvoke((Action)(() => { this.Text = "Mesen-S"; UpdateDebuggerMenu(); ShowGameScreen(GameScreenMode.RecentGames); ResizeRecentGames(); if (_displayManager.ExclusiveFullscreen) { _displayManager.SetFullscreenState(false); } })); break; case ConsoleNotificationType.ResolutionChanged: this.BeginInvoke((Action)(() => { _displayManager.UpdateViewerSize(); })); break; case ConsoleNotificationType.ExecuteShortcut: this.BeginInvoke((Action)(() => { _shortcuts.ExecuteShortcut((EmulatorShortcut)e.Parameter); })); break; case ConsoleNotificationType.MissingFirmware: this.Invoke((Action)(() => { MissingFirmwareMessage msg = (MissingFirmwareMessage)Marshal.PtrToStructure(e.Parameter, typeof(MissingFirmwareMessage)); FirmwareHelper.RequestFirmwareFile(msg); })); break; } }