private void m_eventTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { #if DEBUG OnStatusMessage(MessageLevel.Debug, "DEBUG: Timer elapsed..."); #endif m_readEvents.TryRunOnceAsync(); }
private void m_eventTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { OnStatusMessage("DEBUG: Timer elapsed..."); m_readEvents.TryRunOnceAsync(); }