public override int HandlePacket(GamePlayer player, GSPacketIn packet) { eMessageType eMsg = eMessageType.Normal; string msg = "UserChangeItemColorHandler.Success"; int Card_bagType = packet.ReadInt(); int Card_place = packet.ReadInt(); int bagType = packet.ReadInt(); int place = packet.ReadInt(); string color = packet.ReadString(); string skin = packet.ReadString(); int templateID = packet.ReadInt(); ItemInfo item = player.MainBag.GetItemAt(place); ItemInfo card = player.PropBag.GetItemAt(Card_place); if (item != null) { player.BeginChanges(); try { bool changed = false; if (card != null && card.IsValidItem()) { player.PropBag.RemoveItem(card, eItemRemoveType.Use); changed = true; } else { ItemTemplateInfo template = ItemMgr.FindItemTemplate(templateID); List <ShopItemInfo> Template = ShopMgr.FindShopbyTemplatID(templateID); int Money = 0; for (int i = 0; i < Template.Count; i++) { if (Template[i].APrice1 == -1 && Template[i].AValue1 != 0) { Money = Template[i].AValue1; } } if (Money <= player.PlayerCharacter.Money) { player.RemoveMoney(Money, LogMoneyType.Item, LogMoneyType.Item_Color); changed = true; } } if (changed) { item.Color = ((color == null) ? "" : color); item.Skin = ((skin == null) ? "" : skin); player.MainBag.UpdateItem(item); } } finally { player.CommitChanges(); } } player.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg, new object[0])); return(0); }
public bool HandleCommand(TankMarryLogicProcessor process, GamePlayer player, GSPacketIn packet) { bool result; if (player.CurrentMarryRoom != null) { int userID = packet.ReadInt(); int templateID = packet.ReadInt(); ShopItemInfo temp = ShopMgr.FindShopbyTemplatID(templateID).FirstOrDefault <ShopItemInfo>(); if (temp != null) { if (temp.APrice1 == -2) { if (player.PlayerCharacter.Gold >= temp.AValue1) { player.RemoveGold(temp.AValue1); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed1", new object[] { temp.AValue1 })); player.OnUsingItem(temp.TemplateID); result = true; return(result); } player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserFirecrackersCommand.GoldNotEnough", new object[0])); } if (temp.APrice1 == -1) { if (player.PlayerCharacter.Money >= temp.AValue1) { player.RemoveMoney(temp.AValue1, LogMoneyType.Marry, LogMoneyType.Marry_Flower); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed2", new object[] { temp.AValue1 })); player.OnUsingItem(temp.TemplateID); result = true; return(result); } player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough", new object[0])); } } } result = false; return(result); }
public bool HandleCommand(TankMarryLogicProcessor process, GamePlayer player, GSPacketIn packet) { if (player.CurrentMarryRoom != null /* && player.CurrentMarryRoom.RoomState == eRoomState.FREE*/) { int userID = packet.ReadInt(); int templateID = packet.ReadInt(); //ItemTemplateInfo template = ItemMgr.FindItemTemplate(templateID); ShopItemInfo temp = ShopMgr.FindShopbyTemplatID(templateID).FirstOrDefault(); if (temp != null) { if (temp.APrice1 == -2) { if (player.PlayerCharacter.Gold >= temp.AValue1) { player.RemoveGold(temp.AValue1); //0 player.CurrentMarryRoom.ReturnPacket(player, packet); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed1", temp.AValue1)); return(true); } else { player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserFirecrackersCommand.GoldNotEnough")); } } if (temp.APrice1 == -1) { if (player.PlayerCharacter.Money >= temp.AValue1) { player.RemoveMoney(temp.AValue1); LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Flower, player.PlayerCharacter.ID, temp.AValue1, player.PlayerCharacter.Money, 0, 0, 0, 0, "", "", ""); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed2", temp.AValue1)); return(true); } else { player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough")); } } } } return(false); }
public bool HandleCommand(TankMarryLogicProcessor process, GamePlayer player, GSPacketIn packet) { if (player.CurrentMarryRoom != null) { packet.ReadInt(); int templatID = packet.ReadInt(); ShopItemInfo shopItemInfo = ShopMgr.FindShopbyTemplatID(templatID).FirstOrDefault <ShopItemInfo>(); if (shopItemInfo != null) { if (shopItemInfo.APrice1 == -2) { if (player.PlayerCharacter.Gold >= shopItemInfo.AValue1) { player.RemoveGold(shopItemInfo.AValue1); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed1", new object[] { shopItemInfo.AValue1 })); return(true); } player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserFirecrackersCommand.GoldNotEnough", new object[0])); } if (shopItemInfo.APrice1 == -1) { if (player.PlayerCharacter.Money >= shopItemInfo.AValue1) { player.RemoveMoney(shopItemInfo.AValue1); LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Flower, player.PlayerCharacter.ID, shopItemInfo.AValue1, player.PlayerCharacter.Money, 0, 0, 0, 0, "", "", ""); player.CurrentMarryRoom.ReturnPacketForScene(player, packet); player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed2", new object[] { shopItemInfo.AValue1 })); return(true); } player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough", new object[0])); } } } return(false); }
public int HandlePacket(GameClient client, GSPacketIn packet) { eMessageType eMsg = eMessageType.Normal; string msg = "UserChangeItemColorHandler.Success"; int Card_bagType = packet.ReadInt(); int Card_place = packet.ReadInt(); int bagType = packet.ReadInt(); int place = packet.ReadInt(); string color = packet.ReadString(); string skin = packet.ReadString(); int templateID = packet.ReadInt(); ItemInfo item = client.Player.MainBag.GetItemAt(place); ItemInfo card = client.Player.PropBag.GetItemAt(Card_place); if (item != null) { client.Player.BeginChanges(); try { bool changed = false; if (card != null && card.IsValidItem()) { client.Player.PropBag.RemoveItem(card); changed = true; } else { ItemTemplateInfo template = ItemMgr.FindItemTemplate(templateID); List <ShopItemInfo> Template = ShopMgr.FindShopbyTemplatID(templateID); int Money = 0; for (int i = 0; i < Template.Count; i++) { if (Template[i].APrice1 == -1 && Template[i].AValue1 != 0) { Money = Template[i].AValue1; } } if (Money <= client.Player.PlayerCharacter.Money) { client.Player.RemoveMoney(Money); LogMgr.LogMoneyAdd(LogMoneyType.Item, LogMoneyType.Item_Color, client.Player.PlayerCharacter.ID, Money, client.Player.PlayerCharacter.Money, 0, 0, 0, 0, "", "", ""); // client.Player.RemoveGold(template.Gold, GoldRemoveType.Other); changed = true; } } if (changed) { item.Color = color == null ? "" : color; item.Skin = skin == null ? "" : skin; client.Player.MainBag.UpdateItem(item); } } finally { client.Player.CommitChanges(); } } client.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg)); return(0); }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.IsMarried) { return(1); } if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0])); return(1); } int num = packet.ReadInt(); string loveProclamation = packet.ReadString(); packet.ReadBoolean(); bool flag = true; using (PlayerBussiness playerBussiness = new PlayerBussiness()) { PlayerInfo userSingleByUserID = playerBussiness.GetUserSingleByUserID(num); if (userSingleByUserID == null || userSingleByUserID.Sex == client.Player.PlayerCharacter.Sex) { int result = 1; return(result); } if (userSingleByUserID.IsMarried) { client.Player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg2", new object[0])); int result = 1; return(result); } ItemInfo itemByTemplateID = client.Player.PropBag.GetItemByTemplateID(0, 11103); if (itemByTemplateID == null) { ShopItemInfo shopItemInfo = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault <ShopItemInfo>(); if (shopItemInfo == null) { client.Player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg6", new object[0])); int result = 1; return(result); } if (client.Player.PlayerCharacter.Money < shopItemInfo.AValue1) { client.Player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg1", new object[0])); int result = 1; return(result); } flag = false; } MarryApplyInfo marryApplyInfo = new MarryApplyInfo(); marryApplyInfo.UserID = num; marryApplyInfo.ApplyUserID = client.Player.PlayerCharacter.ID; marryApplyInfo.ApplyUserName = client.Player.PlayerCharacter.NickName; marryApplyInfo.ApplyType = 1; marryApplyInfo.LoveProclamation = loveProclamation; marryApplyInfo.ApplyResult = false; int iD = 0; if (playerBussiness.SavePlayerMarryNotice(marryApplyInfo, 0, ref iD)) { if (flag) { client.Player.RemoveItem(itemByTemplateID); } else { ShopItemInfo shopItemInfo2 = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault <ShopItemInfo>(); client.Player.RemoveMoney(shopItemInfo2.AValue1); LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Spark, client.Player.PlayerCharacter.ID, shopItemInfo2.AValue1, client.Player.PlayerCharacter.Money, 0, 0, 0, 0, "", shopItemInfo2.TemplateID.ToString(), "1"); } client.Player.Out.SendPlayerMarryApply(client.Player, client.Player.PlayerCharacter.ID, client.Player.PlayerCharacter.NickName, loveProclamation, iD); GameServer.Instance.LoginServer.SendUpdatePlayerMarriedStates(num); string arg_2BA_0 = userSingleByUserID.NickName; client.Player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg3", new object[0])); } } return(0); }
public int HandlePacket(GameClient client, GSPacketIn packet) { //判断是否结婚 if (client.Player.PlayerCharacter.IsMarried) { return(1); } //是否有二级密码 if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked")); return(1); } //开始求婚,购买戒指 int SpouseID = packet.ReadInt(); string loveProclamation = packet.ReadString(); bool Broadcast = packet.ReadBoolean(); bool result = false; bool removeRing = true; string SpouseName = ""; using (PlayerBussiness db = new PlayerBussiness()) { PlayerInfo tempSpouse = db.GetUserSingleByUserID(SpouseID); if (tempSpouse == null || tempSpouse.Sex == client.Player.PlayerCharacter.Sex) { return(1); } if (tempSpouse.IsMarried) { client.Player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg2")); return(1); } ItemInfo WeddingRing = client.Player.PropBag.GetItemByTemplateID(0, 11103); if (WeddingRing == null) { ShopItemInfo tempRing = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault(); if (tempRing != null) { //玩家身上钱是否足够。 if (client.Player.PlayerCharacter.Money >= tempRing.AValue1) { removeRing = false; } else { client.Player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg1")); return(1); } } else { client.Player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg6")); return(1); } } //插入结婚消息 MarryApplyInfo info = new MarryApplyInfo(); info.UserID = SpouseID; info.ApplyUserID = client.Player.PlayerCharacter.ID; info.ApplyUserName = client.Player.PlayerCharacter.NickName; info.ApplyType = 1; info.LoveProclamation = loveProclamation; info.ApplyResult = false; int id = 0; if (db.SavePlayerMarryNotice(info, 0, ref id)) { if (removeRing) { client.Player.RemoveItem(WeddingRing); } else { //未开始 ShopItemInfo tempRing = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault(); client.Player.RemoveMoney(tempRing.AValue1); LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Spark, client.Player.PlayerCharacter.ID, tempRing.AValue1, client.Player.PlayerCharacter.Money, 0, 0, 0, 0, "", tempRing.TemplateID.ToString(), "1"); } client.Player.Out.SendPlayerMarryApply(client.Player, client.Player.PlayerCharacter.ID, client.Player.PlayerCharacter.NickName, loveProclamation, id); //发送求婚信息 //发送消息给中心服务器 GameServer.Instance.LoginServer.SendUpdatePlayerMarriedStates(SpouseID); SpouseName = tempSpouse.NickName; result = true; client.Player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg3")); } } if (result && Broadcast && SpouseName != "") { string msg = LanguageMgr.GetTranslation("MarryApplyHandler.Msg5", client.Player.PlayerCharacter.NickName, SpouseName); GSPacketIn pkg = new GSPacketIn((byte)ePackageType.SYS_NOTICE); pkg.WriteInt(2); pkg.WriteString(msg); GameServer.Instance.LoginServer.SendPacket(pkg); GamePlayer[] players = WorldMgr.GetAllPlayers(); foreach (GamePlayer p in players) { p.Out.SendTCP(pkg); } } return(0); }
public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int result2; if (player.PlayerCharacter.IsMarried) { result2 = 1; } else { if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked) { player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0])); result2 = 1; } else { int SpouseID = packet.ReadInt(); string loveProclamation = packet.ReadString(); bool Broadcast = packet.ReadBoolean(); bool result = false; bool removeRing = true; string SpouseName = ""; using (PlayerBussiness db = new PlayerBussiness()) { PlayerInfo tempSpouse = db.GetUserSingleByUserID(SpouseID); if (tempSpouse == null || tempSpouse.Sex == player.PlayerCharacter.Sex) { result2 = 1; return(result2); } if (tempSpouse.IsMarried) { player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg2", new object[0])); result2 = 1; return(result2); } ItemInfo WeddingRing = player.PropBag.GetItemByTemplateID(0, 11103); if (WeddingRing == null) { ShopItemInfo tempRing = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault <ShopItemInfo>(); if (tempRing == null) { player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg6", new object[0])); result2 = 1; return(result2); } if (player.PlayerCharacter.Money < tempRing.AValue1) { player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg1", new object[0])); result2 = 1; return(result2); } removeRing = false; } MarryApplyInfo info = new MarryApplyInfo(); info.UserID = SpouseID; info.ApplyUserID = player.PlayerCharacter.ID; info.ApplyUserName = player.PlayerCharacter.NickName; info.ApplyType = 1; info.LoveProclamation = loveProclamation; info.ApplyResult = false; int id = 0; if (db.SavePlayerMarryNotice(info, 0, ref id)) { if (removeRing) { player.RemoveItem(WeddingRing, eItemRemoveType.Wedding); } else { ShopItemInfo tempRing = ShopMgr.FindShopbyTemplatID(11103).FirstOrDefault <ShopItemInfo>(); player.OnUsingItem(tempRing.TemplateID); player.RemoveMoney(tempRing.AValue1, LogMoneyType.Marry, LogMoneyType.Marry_Spark); } player.Out.SendPlayerMarryApply(player, player.PlayerCharacter.ID, player.PlayerCharacter.NickName, loveProclamation, id); GameServer.Instance.LoginServer.SendUpdatePlayerMarriedStates(SpouseID); SpouseName = tempSpouse.NickName; result = true; player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg3", new object[0])); } } if (result && Broadcast && SpouseName != "") { string msg = LanguageMgr.GetTranslation("MarryApplyHandler.Msg5", new object[] { player.PlayerCharacter.NickName, SpouseName }); GSPacketIn pkg = new GSPacketIn(10); pkg.WriteInt(2); pkg.WriteString(msg); GameServer.Instance.LoginServer.SendPacket(pkg); GamePlayer[] players = WorldMgr.GetAllPlayers(); GamePlayer[] array = players; for (int i = 0; i < array.Length; i++) { GamePlayer p = array[i]; p.Out.SendTCP(pkg); } } result2 = 0; } } return(result2); }
public int HandlePacket(GameClient client, GSPacketIn packet) { eMessageType type = eMessageType.Normal; string translateId = "UserChangeItemColorHandler.Success"; packet.ReadInt(); int slot = packet.ReadInt(); packet.ReadInt(); int slot2 = packet.ReadInt(); string text = packet.ReadString(); string text2 = packet.ReadString(); int num = packet.ReadInt(); ItemInfo itemAt = client.Player.MainBag.GetItemAt(slot2); ItemInfo itemAt2 = client.Player.PropBag.GetItemAt(slot); if (itemAt != null) { client.Player.BeginChanges(); try { bool flag = false; if (itemAt2 != null && itemAt2.IsValidItem()) { client.Player.PropBag.RemoveItem(itemAt2); flag = true; } else { ItemMgr.FindItemTemplate(num); List <ShopItemInfo> list = ShopMgr.FindShopbyTemplatID(num); int num2 = 0; for (int i = 0; i < list.Count; i++) { if (list[i].APrice1 == -1 && list[i].AValue1 != 0) { num2 = list[i].AValue1; } } if (num2 <= client.Player.PlayerCharacter.Money) { client.Player.RemoveMoney(num2); LogMgr.LogMoneyAdd(LogMoneyType.Item, LogMoneyType.Item_Color, client.Player.PlayerCharacter.ID, num2, client.Player.PlayerCharacter.Money, 0, 0, 0, 0, "", "", ""); flag = true; } } if (flag) { itemAt.Color = ((text == null) ? "" : text); itemAt.Skin = ((text2 == null) ? "" : text2); client.Player.MainBag.UpdateItem(itemAt); } } finally { client.Player.CommitChanges(); } } client.Out.SendMessage(type, LanguageMgr.GetTranslation(translateId, new object[0])); return(0); }
public int HandlePacket(GameClient client, GSPacketIn packet) { int bagType = packet.ReadInt(); int num = packet.ReadInt(); string translateId = null; List <ShopItemInfo> list = new List <ShopItemInfo>(); if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0])); return(0); } ItemInfo itemInfo; if (num == -1) { int num2 = packet.ReadInt(); int num3 = packet.ReadInt(); int num4 = 0; int num5 = 0; ItemTemplateInfo goods = ItemMgr.FindItemTemplate(num2); itemInfo = ItemInfo.CreateFromTemplate(goods, 1, 102); list = ShopMgr.FindShopbyTemplatID(num2); for (int i = 0; i < list.Count; i++) { if (list[i].APrice1 == -1 && list[i].AValue1 != 0) { num5 = list[i].AValue1; itemInfo.ValidDate = list[i].AUnit; } } if (itemInfo != null) { if (num4 <= client.Player.PlayerCharacter.Gold && num5 <= client.Player.PlayerCharacter.Money) { client.Player.RemoveMoney(num5); client.Player.RemoveGold(num4); LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Card, client.Player.PlayerCharacter.ID, num5, client.Player.PlayerCharacter.Money, num4, 0, 0, 0, "牌子编号", itemInfo.TemplateID.ToString(), num3.ToString()); translateId = "CardUseHandler.Success"; } else { itemInfo = null; } } } else { itemInfo = client.Player.PropBag.GetItemAt(num); translateId = "CardUseHandler.Success"; } if (itemInfo != null) { string translateId2 = string.Empty; if (itemInfo.Template.Property1 != 21) { AbstractBuffer abstractBuffer = BufferList.CreateBuffer(itemInfo.Template, itemInfo.ValidDate); if (abstractBuffer != null) { abstractBuffer.Start(client.Player); if (num != -1) { client.Player.PropBag.RemoveCountFromStack(itemInfo, 1); } } client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(translateId, new object[0])); } else { if (itemInfo.IsValidItem()) { client.Player.PlayerCharacter.GP += client.Player.AddGP(itemInfo.Template.Property2 * itemInfo.Count);//fix add nuoc kinh nghiem if (itemInfo.Template.CanDelete) { client.Player.RemoveAt((eBageType)bagType, num); translateId2 = "GPDanUser.Success"; } } client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(translateId2, new object[] { itemInfo.Template.Property2 *itemInfo.Count })); } } return(0); }
public int HandlePacket(GameClient client, GSPacketIn packet) { eBageType bagType = (eBageType)packet.ReadInt(); int place = packet.ReadInt(); eBageType bagType2 = (eBageType)packet.ReadInt(); List <ShopItemInfo> list = new List <ShopItemInfo>(); int num = packet.ReadInt(); int operation = packet.ReadInt(); ItemInfo itemInfo; if (num == -1) { packet.ReadInt(); int num2 = packet.ReadInt(); int num3 = 0; int num4 = 0; ItemTemplateInfo goods = ItemMgr.FindItemTemplate(34101); itemInfo = ItemInfo.CreateFromTemplate(goods, 1, 102); list = ShopMgr.FindShopbyTemplatID(34101); for (int i = 0; i < list.Count; i++) { if (list[i].APrice1 == -1 && list[i].AValue1 != 0) { num4 = list[i].AValue1; itemInfo.ValidDate = list[i].AUnit; } } if (itemInfo != null) { if (num3 <= client.Player.PlayerCharacter.Gold && num4 <= client.Player.PlayerCharacter.Money) { client.Player.RemoveMoney(num4); client.Player.RemoveGold(num3); LogMgr.LogMoneyAdd(LogMoneyType.Item, LogMoneyType.Item_Move, client.Player.PlayerCharacter.ID, num4, client.Player.PlayerCharacter.Money, num3, 0, 0, 0, "牌子编号", itemInfo.TemplateID.ToString(), num2.ToString()); } else { itemInfo = null; } } } else { itemInfo = client.Player.GetItemAt(bagType2, num); } ItemInfo itemAt = client.Player.GetItemAt(bagType, place); StringBuilder stringBuilder = new StringBuilder(); if (itemInfo == null || itemAt == null) { return(1); } bool flag = false; ItemTemplateInfo itemTemplateInfo = RefineryMgr.RefineryTrend(operation, itemAt, ref flag); if (flag && itemTemplateInfo != null) { ItemInfo itemInfo2 = ItemInfo.CreateFromTemplate(itemTemplateInfo, 1, 115); AbstractInventory itemInventory = client.Player.GetItemInventory(itemTemplateInfo); if (itemInventory.AddItem(itemInfo2, itemInventory.BeginSlot)) { client.Player.UpdateItem(itemInfo2); client.Player.RemoveItem(itemAt); itemInfo.Count--; client.Player.UpdateItem(itemInfo); client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemTrendHandle.Success", new object[0])); } else { stringBuilder.Append("NoPlace"); client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(itemInfo2.GetBagName(), new object[0]) + LanguageMgr.GetTranslation("ItemFusionHandler.NoPlace", new object[0])); } return(1); } client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemTrendHandle.Fail", new object[0])); return(1); }