public static void StartShop(string text, string speakerName, int[] whatToSell) { foreach (int itemType in whatToSell) { shopArray.Add(itemType); } foreach (Item item in GameData.playerInventory) { sellArray.Add(item.type); } shopMenu.nameLabel.Text = speakerName; shopMenu.Say(text); shopMenu.shopDialog.Visible = true; }