//--------------------------------------------------------------------------------------------------------- // Shop //--------------------------------------------------------------------------------------------------------- // Transitions to the Shop layer //--------------------------------------------------------------------------------------------------------- void Shop(object stuff = null) { var layer = ShopLayer.CreateScene(Window, currentPlayer); var transitionToLayer = new CCTransitionSlideInR(0.2f, layer); Director.ReplaceScene(transitionToLayer); }
//--------------------------------------------------------------------------------------------------------- // GoToShop //--------------------------------------------------------------------------------------------------------- // Let the player go to the shop to spend their hard earned coins //--------------------------------------------------------------------------------------------------------- void GoToShop(object stuff = null) { var layer = ShopLayer.CreateScene(Window, activePlayer); var transitionToGame = new CCTransitionSlideInR(0.2f, layer); Director.ReplaceScene(transitionToGame); }