protected void RefreshButton(ShopItemListItem itm, CharacterAccessories accessory, string compoundName) { if (accessory.cost > PlayerData.instance.coins) { itm.buyButton.interactable = false; itm.pricetext.color = Color.red; } else { itm.pricetext.color = Color.black; } if (accessory.premiumCost > PlayerData.instance.premium) { itm.buyButton.interactable = false; itm.premiumText.color = Color.red; } else { itm.premiumText.color = Color.black; } if (PlayerData.instance.characterAccessories.Contains(compoundName)) { itm.buyButton.interactable = false; itm.buyButton.image.sprite = itm.disabledButtonSprite; itm.buyButton.transform.GetChild(0).GetComponent <UnityEngine.UI.Text>().text = "Owned"; } }
protected void RefreshButton(ShopItemListItem itemList, Consumable c) { int count = 0; PlayerData.instance.consumables.TryGetValue(c.GetConsumableType(), out count); itemList.countText.text = count.ToString(); if (c.GetPrice() > PlayerData.instance.coins) { itemList.buyButton.interactable = false; itemList.pricetext.color = Color.red; } else { itemList.pricetext.color = Color.black; } if (c.GetPremiumCost() > PlayerData.instance.premium) { itemList.buyButton.interactable = false; itemList.premiumText.color = Color.red; } else { itemList.premiumText.color = Color.black; } }
protected void RefreshButton(ShopItemListItem item, Character ch) { if (ch.cost > PlayerData.instance.coins) { item.buyButton.interactable = false; item.pricetext.color = Color.red; } else { item.pricetext.color = Color.black; } if (ch.diamondCost > PlayerData.instance.diamonds) { item.buyButton.interactable = false; item.diamondText.color = Color.red; } else { item.diamondText.color = Color.black; } if (PlayerData.instance.characters.Contains(ch.characterName)) { item.buyButton.interactable = false; item.buyButton.image.sprite = item.disabledButtonSprite; item.buyButton.transform.GetChild(0).GetComponent <Text>().text = "Owend"; } }
public void Buy(Character c, ShopItemListItem itm) { int f = PlayerPrefs.GetInt("solde"); Debug.Log(c.characterName); if (c.characterName.Equals("BG") && PlayerPrefs.GetInt("c2") == 0) { if (f > c.cost) { itm.buyButton.image.sprite = itm.disabledButtonSprite; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].text = "purchased"; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize = itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize - 3; PlayerPrefs.SetInt("c2", 1); PlayerPrefs.SetInt("solde", f - c.cost); Debug.Log(PlayerPrefs.GetInt("solde")); } } if (c.characterName.Equals("BANTOUF") && PlayerPrefs.GetInt("c1") == 0) { if (f > c.cost) { itm.buyButton.image.sprite = itm.disabledButtonSprite; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].text = "purchased"; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize = itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize - 3; PlayerPrefs.SetInt("c1", 1); PlayerPrefs.SetInt("solde", f - c.cost); } } }
protected void RefreshButton(ShopItemListItem itemList, Consumable c) { int count = 0; PlayerData.instance.consumables.TryGetValue(c.GetConsumableType(), out count); itemList.countText.text = count.ToString(); }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } GameObject fishItem = Instantiate(fishPrefabItem); fishItem.transform.SetParent(listRoot, false); fishItem.GetComponent <ShopItemListItem>() .buyButton .onClick .AddListener(delegate() { PlayerData.instance.coins += cheatFishCount; PlayerData.instance.Save(); }); GameObject premiumItem = Instantiate(premiumPrefabItem); premiumItem.transform.SetParent(listRoot, false); premiumItem.GetComponent <ShopItemListItem>() .buyButton .onClick .AddListener(delegate() { PlayerData.instance.premium += cheatPremiumCount; PlayerData.instance.Save(); }); for (int i = 0; i < s_ConsumablesTypes.Length; ++i) { Consumable c = ConsumableDatabase.GetConsumbale(s_ConsumablesTypes[i]); if (c != null) { GameObject newEntry = Instantiate(prefabItem); newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); itm.buyButton.image.sprite = itm.buyButtonSprite; itm.nameText.text = c.GetConsumableName(); itm.icon.sprite = c.icon; itm.countText.gameObject.SetActive(true); itm.buyButton.onClick.AddListener(delegate() { Buy(c); }); m_RefreshCallback += delegate() { RefreshButton(itm, c); }; RefreshButton(itm, c); } } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } foreach (KeyValuePair <string, Character> pair in CharacterDatabase.dictionary) { Character c = pair.Value; if (c != null && c.accessories != null && c.accessories.Length > 0) { GameObject header = Instantiate(headerPrefab); header.transform.SetParent(listRoot, false); ShopItemListItem itmHeader = header.GetComponent <ShopItemListItem>(); itmHeader.nameText.text = c.characterName; for (int i = 0; i < c.accessories.Length; ++i) { CharacterAccessories accessory = c.accessories[i]; GameObject newEntry = Instantiate(prefabItem); newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); string compoundName = c.characterName + ":" + accessory.accessoryName; itm.nameText.text = accessory.accessoryName; itm.pricetext.text = accessory.cost.ToString(); itm.icon.sprite = accessory.accessoryIcon; itm.buyButton.image.sprite = itm.buyButtonSprite; if (accessory.premiumCost > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = accessory.premiumCost.ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.buyButton.onClick.AddListener(delegate() { Buy(compoundName, accessory.cost, accessory.premiumCost); }); m_RefreshCallback += delegate() { RefreshButton(itm, accessory, compoundName); }; RefreshButton(itm, accessory, compoundName); } } } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } for (int i = 0; i < s_ConsumablesTypes.Length; ++i) { Consumable c = ConsumableDatabase.GetConsumbale(s_ConsumablesTypes[i]); if (c != null) { prefabItem.InstantiateAsync().Completed += (op) => { if (op.Result == null || !(op.Result is GameObject)) { Debug.LogWarning(string.Format("Unable to load item shop list {0}.", prefabItem.Asset.name)); return; } GameObject newEntry = op.Result; newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); itm.buyButton.image.sprite = itm.buyButtonSprite; itm.nameText.text = c.GetConsumableName(); itm.pricetext.text = c.GetPrice().ToString(); if (c.GetPremiumCost() > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = c.GetPremiumCost().ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.icon.sprite = c.icon; itm.countText.gameObject.SetActive(true); itm.buyButton.onClick.AddListener(delegate() { Buy(c); }); m_RefreshCallback += delegate() { RefreshButton(itm, c); }; RefreshButton(itm, c); }; } } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } foreach (KeyValuePair <string, ThemeData> pair in ThemeDatabase.dictionnary) { ThemeData theme = pair.Value; if (theme != null) { prefabItem.InstantiateAsync().Completed += (op) => { if (op.Result == null || !(op.Result is GameObject)) { Debug.LogWarning(string.Format("Unable to load theme shop list {0}.", prefabItem.Asset.name)); return; } GameObject newEntry = op.Result; newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); itm.nameText.text = theme.themeName; itm.pricetext.text = theme.cost.ToString(); itm.icon.sprite = theme.themeIcon; if (theme.premiumCost > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = theme.premiumCost.ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.buyButton.onClick.AddListener(delegate() { Buy(theme); }); itm.buyButton.image.sprite = itm.buyButtonSprite; RefreshButton(itm, theme); m_RefreshCallback += delegate() { RefreshButton(itm, theme); }; }; } } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } for (int i = 0; i < s_ConsumablesTypes.Length; ++i) { Consumable c = ConsumableDatabase.GetConsumbale(s_ConsumablesTypes[i]); if (c != null) { GameObject newEntry = Instantiate(prefabItem); newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); itm.buyButton.image.sprite = itm.buyButtonSprite; itm.nameText.text = c.GetConsumableName(); itm.pricetext.text = c.GetPrice().ToString(); if (c.GetPremiumCost() > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = c.GetPremiumCost().ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.icon.sprite = c.icon; itm.countText.gameObject.SetActive(true); itm.buyButton.onClick.AddListener(delegate() { Buy(c); }); m_RefreshCallback += delegate() { RefreshButton(itm, c); }; RefreshButton(itm, c); } } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } foreach (KeyValuePair <string, Character> pair in CharacterDatabase.dictionary) { Character c = pair.Value; if (c != null) { GameObject newEntry = Instantiate(prefabItem); newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); itm.icon.sprite = c.icon; itm.nameText.text = c.characterName; itm.pricetext.text = c.cost.ToString(); itm.buyButton.image.sprite = itm.buyButtonSprite; if (c.premiumCost > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = c.premiumCost.ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.buyButton.onClick.AddListener(delegate() { Buy(c); }); m_RefreshCallback += delegate() { RefreshButton(itm, c); }; RefreshButton(itm, c); } } }
void LoadedCharacter(AsyncOperationHandle <GameObject> op, int currentIndex) { if (op.Result == null || !(op.Result is GameObject)) { Debug.LogWarning(string.Format("Unable to load header {0}.", headerPrefab.Asset.name)); } else { Character c = m_CharacterList[currentIndex]; GameObject header = op.Result; header.transform.SetParent(listRoot, false); ShopItemListItem itmHeader = header.GetComponent <ShopItemListItem>(); itmHeader.nameText.text = c.characterName; prefabItem.InstantiateAsync().Completed += (innerOp) => { LoadedAccessory(innerOp, currentIndex, 0); }; } }
void LoadedAccessory(AsyncOperationHandle <GameObject> op, int characterIndex, int accessoryIndex) { Character c = m_CharacterList[characterIndex]; if (op.Result == null || !(op.Result is GameObject)) { Debug.LogWarning(string.Format("Unable to load shop accessory list {0}.", prefabItem.Asset.name)); } else { CharacterAccessories accessory = c.accessories[accessoryIndex]; GameObject newEntry = op.Result; newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); string compoundName = c.characterName + ":" + accessory.accessoryName; itm.nameText.text = accessory.accessoryName; itm.pricetext.text = accessory.cost.ToString(); itm.icon.sprite = accessory.accessoryIcon; itm.buyButton.image.sprite = itm.buyButtonSprite; if (accessory.premiumCost > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = accessory.premiumCost.ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.buyButton.onClick.AddListener(delegate() { Buy(compoundName, accessory.cost, accessory.premiumCost); }); m_RefreshCallback += delegate() { RefreshButton(itm, accessory, compoundName); }; RefreshButton(itm, accessory, compoundName); } accessoryIndex++; if (accessoryIndex == c.accessories.Length) { //we finish the current character accessory, load the next character characterIndex++; if (characterIndex < m_CharacterList.Count) { headerPrefab.InstantiateAsync().Completed += (innerOp) => { LoadedCharacter(innerOp, characterIndex); }; } } else { prefabItem.InstantiateAsync().Completed += (innerOp) => { LoadedAccessory(innerOp, characterIndex, accessoryIndex); }; } }
public override void Populate() { m_RefreshCallback = null; foreach (Transform t in listRoot) { Destroy(t.gameObject); } Character c1 = new Character(); c1.cost = 400; c1.characterName = "BANTOUF"; c1.icon = f1; Character c2 = new Character(); c2.cost = 300; c2.characterName = "BG"; c2.icon = f2; List <Character> list = new List <Character>(); list.Add(c1); list.Add(c2); Debug.Log(list.Count); foreach (Character c in list) { if (PlayerPrefs.GetInt("c1") == 1) { b1 = true; } if (PlayerPrefs.GetInt("c2") == 1) { b2 = true; } Debug.Log(b1 + " b2 :" + b2); GameObject newEntry = Instantiate(prefabItem); newEntry.transform.SetParent(listRoot, false); ShopItemListItem itm = newEntry.GetComponent <ShopItemListItem>(); // itm.icon.sprite = c.icon; itm.nameText.text = c.characterName; itm.pricetext.text = c.cost.ToString(); itm.icon.sprite = c.icon; if (c.characterName.Equals("BANTOUF")) { if (b1 == true) { Debug.Log("mechri"); itm.buyButton.transform.GetComponentsInChildren <Text>()[0].text = "purchased"; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize = itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize - 3; itm.buyButton.image.sprite = itm.disabledButtonSprite; } else { itm.buyButton.image.sprite = itm.buyButtonSprite; } } if (c.characterName.Equals("BG")) { if (b2 == true) { itm.buyButton.transform.GetComponentsInChildren <Text>()[0].text = "purchased"; itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize = itm.buyButton.transform.GetComponentsInChildren <Text>()[0].fontSize - 3; itm.buyButton.image.sprite = itm.disabledButtonSprite; } else { itm.buyButton.image.sprite = itm.buyButtonSprite; } } if (c.premiumCost > 0) { itm.premiumText.transform.parent.gameObject.SetActive(true); itm.premiumText.text = c.premiumCost.ToString(); } else { itm.premiumText.transform.parent.gameObject.SetActive(false); } itm.buyButton.onClick.AddListener(delegate() { Buy(c, itm); }); } }