private void ExecuteAddShooter(object parameter) { Shooter newShooter = new Shooter(Name, Surname); shooterModel.AddShooter(newShooter); ClearInput(); Shooters = shooterModel.GetAllShooters().Convert(); }
public ShowShootersViewModel(NavigationService navigation) { this.navigation = navigation; model = new ShooterModel(); Shooters = model.GetAllShooters().Convert(); SwitchViewCommand = new RelayCommand(x => OnSwitchView(), x => SelectedShooter != null); }
public EditScoreViewModel() { targetModel = new TargetModel(); runModel = new RunModel(); stageModel = new StageModel(); competitionModel = new CompetitionModel(); shooterModel = new ShooterModel(); Competitions = competitionModel.GetAllCompetitions().Convert(); Shooters = shooterModel.GetAllShooters().Convert(); }
public EditShootersViewModel() { shooterModel = new ShooterModel(); Shooters = shooterModel.GetAllShooters().Convert(); }