예제 #1
0
        public Camera(ShooterEngine engine)
        {
            this.engine = engine;

            this.VerticalUnits = 4;
            this.Zoom = 1f;
        }
예제 #2
0
 public SceneManager(ShooterEngine engine)
 {
     this.engine = engine;
     this.objects = new List<IDrawableSceneObject>();
 }
예제 #3
0
 public InputManager(ShooterEngine engine)
 {
     this.engine = engine;
 }