/// <summary> /// Loads the values to this script. /// </summary> public void LoadValuesToEditor() { childScript.DetermineTeamCaptain(); behaviourOnChase = childScript.behaviourOnChase; behaviourOnEnemyEngage = childScript.behaviourOnEnemyEngage; behaviourOnPanic = childScript.behaviourOnPanic; behaviourOnEnemySight = childScript.behaviourOnEnemySight; currentTeamCaptain = childScript.currentTeamCaptain; currentTeamCaptainIndex = childScript.currentTeamCaptainIndex; predefinedStrategies = childScript.strategy; strategyScript = childScript.strategyScript; }