// Use this for initialization void Start() { // Reset statistics to zero wins = 0; losses = 0; numOfDecks = int.Parse(GameObject.Find("DeckCountText").GetComponent <Text>().text); gameShoe = new Shoe(); gameShoe.FillTheShoe(); HitButton.interactable = false; HoldButton.interactable = false; GameInstructions.enabled = true; wildcards.Add(WildcardOne); wildcards.Add(WildcardTwo); wildcards.Add(WildcardThree); }