예제 #1
0
 public override void Buy()
 {
     if (!Bought && c.Money >= Cost && UnlockedAtLevel <= c.LevelsUnlocked)
     {
         Bought   = true;
         c.Money -= Cost;
         ShipsManagement s = c.gameObject.GetComponent <ShipsManagement>();
         s.Weapons.Add(Weapon);
         s.setWeaponSwitching();
         c.Shop();
     }
 }
예제 #2
0
 public void OnEndDrag(PointerEventData eventData)
 {
     Sm.setWeaponSwitching();
     cg.blocksRaycasts = true;
     cg.alpha          = 1f;
 }