private static void LoadStarhammer() { ShipTemplate template = TemplateDatabase.AddShip("Starhammer2"); template.SetName(Resources.Corvette_StarhammerName); template.SetDescription(Resources.Corvette_StarhammerDescription); template.SetClass("Corvette", "Destroyer"); template.SetModel("battleship_destroyer_4_upgraded"); template.SetRadarTrace("radar_dread.png"); template.SetHull(200); template.SetShields(new float[] { 450, 350, 150, 150, 350 }); template.SetSpeed(335, 6, 10); template.SetJumpDrive(); // Arc, Dir, Range, CycleTime, Dmg template.SetupBeamWeapon(0, 60, -10, 2000, 8, 11); template.SetupBeamWeapon(1, 60, 10, 2000, 8, 11); template.SetupBeamWeapon(2, 60, -20, 1500, 8, 11); template.SetupBeamWeapon(3, 60, 20, 1500, 8, 11); template.SetMissleTubeCount(2, 10); template.SetupMissileMagazine(MissileWeaponTypes.HVLI, 20); template.SetupMissileMagazine(MissileWeaponTypes.Homing, 4); template.SetupMissileMagazine(MissileWeaponTypes.EMP, 2); template.RemoveTubeLoadTypes(1, MissileWeaponTypes.EMP); }