public void CreateBaraca() { Vector2 createPos = Camera.main.ScreenToWorldPoint(Input.mousePosition); ShipStation shipstation = Instantiate(shipstationPrefab, createPos, Quaternion.identity); shipstation.gameObject.transform.parent = gameObject.transform; InfoController.m.scrollBar.SetActive(true); }
public void SetShipStationInformation(ShipStation ShipStation) { createshipButton.gameObject.SetActive(true); createshipButton.onClick.RemoveAllListeners(); createshipButton.onClick.AddListener(ShipStation.CreateSoldier); }