예제 #1
0
    public void CreateBaraca()
    {
        Vector2     createPos   = Camera.main.ScreenToWorldPoint(Input.mousePosition);
        ShipStation shipstation = Instantiate(shipstationPrefab, createPos, Quaternion.identity);

        shipstation.gameObject.transform.parent = gameObject.transform;
        InfoController.m.scrollBar.SetActive(true);
    }
예제 #2
0
 public void SetShipStationInformation(ShipStation ShipStation)
 {
     createshipButton.gameObject.SetActive(true);
     createshipButton.onClick.RemoveAllListeners();
     createshipButton.onClick.AddListener(ShipStation.CreateSoldier);
 }