public override void RunGenerator(ShipCrashWorker main, Verse.Map map, Faction owner) { this.main = main; GenerateLoot(map); GenerateDangerous(map, owner); }
public override void RunGenerator(ShipCrashWorker main, Verse.Map map, Faction owner) { this.main = main; GenerateItems(map); if (dangerous) { GenerateDangerous(owner, map); } }
public abstract void RunGenerator(ShipCrashWorker main, Verse.Map map, Faction owner);