// Use this for initialization void Start() { //Ruleset = new StraightRuleset(); SheetmusicManager s = new SheetmusicManager(); s.Import(@"D:\Users\TsaiJiaYu\documents\MyRhythmGame\test"); Cache(s); Cache(new IntangibleScreen(new RulesetInfo("Base.Rulesets.Straight.Rulesets.StraightRuleset"), null)); SongSelect = New <SongSelect>(null); AddChild(SongSelect); WorkingSheetmusic = SongSelect.Select(s.SheetmusicInfos[0]); // 把SheetmusicManager和WorkingSheetmusic load進自己裡面 Loader loader = New <Loader>(new object[] { SongSelect }); SceneManager.LoadScene("Play"); }
private void load(SheetmusicManager sheetmusicManager) { this.sheetmusicManager = sheetmusicManager; }