public void Load(System.IO.Stream stream) { FFNT bffnt = new FFNT(); bffnt.Read(new FileReader(stream)); TGLP tglp = bffnt.finf.tglp; int i = 0; foreach (byte[] texture in tglp.SheetDataList) { SheetEntry sheet = new SheetEntry(); sheet.data = texture; sheet.Text = "Sheet" + i++; } }
public void Load() { IsActive = true; FFNT bffnt = new FFNT(); bffnt.Read(new FileReader(new MemoryStream(Data))); TGLP tglp = bffnt.finf.tglp; int i = 0; foreach (byte[] texture in tglp.SheetDataList) { SheetEntry sheet = new SheetEntry(); sheet.data = texture; sheet.Text = "Sheet" + i++; } }
public void Load() { IsActive = true; FFNT bffnt = new FFNT(); bffnt.Read(new FileReader(new MemoryStream(Data))); TGLP tglp = bffnt.finf.tglp; EditorRoot = new TreeNodeFile(FileName, this); int i = 0; foreach (byte[] texture in tglp.SheetDataList) { SheetEntry sheet = new SheetEntry(); sheet.data = texture; sheet.Text = "Sheet" + i++; EditorRoot.Nodes.Add(sheet); } }
public EntryPoint(SheetEntry entry) { Name = entry.Name.ToUpper(); Connection = new List <string>(); if (entry.ConnectedNets.Count != 0) { foreach (var net in entry.ConnectedNets) { Connection.Add(net.Text.ToUpper()); } } else { if (entry.ConnectedPorts.Count != 0) { foreach (var port in entry.ConnectedPorts) { Connection.Add(port.Name.ToUpper()); } } } }