예제 #1
0
 // kenarlara degdigi surece hızını dusurur
 void OnCollisionStay(Collision collision)
 {
     if (collision.gameObject.name.Contains("Edge"))
     {
         speed = sharkCreate.getSelectSpeed() / 2;
         Vibrator();
     }
 }
예제 #2
0
    void Start()
    {
        IronSourceScript_.Instante.LoadInterstitial();//BU kod reklamı yükler bekletir


        audioSrcShark = GetComponent <AudioSource>();
        anim          = GetComponent <Animation>();
        sharkCreate   = FindObjectOfType <SharkCreate>();
        menuControl   = FindObjectOfType <MenuControl>();
        health        = sharkCreate.getSelectHealth();
        speed         = sharkCreate.getSelectSpeed();
        mana          = 0;
        PrefsReset();
        speedModifier = 0.01f; // 0.005f degeri ideal deger
        seaPositionZ  = 5f;
        powerTime     = 0;
        barrelTime    = 0;
        fishCounter   = 0;
        barrelPower   = false;
        powerUp       = false;
        StartedSea();
        RespawnParticle();
    }