/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Count memory allocated during last frame int nativeMemoryAllocation = 0; int managedMemoryAllocation = 0; var events = sharedData.GetEventsCPU(); var length = events?.Length ?? 0; for (int i = 0; i < length; i++) { var ee = events[i].Events; if (ee == null) { continue; } for (int j = 0; j < ee.Length; j++) { ref var e = ref ee[j]; if (e.NameStartsWith("ProfilerWindow")) { continue; } nativeMemoryAllocation += e.NativeMemoryAllocation; managedMemoryAllocation += e.ManagedMemoryAllocation; } }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { _fpsChart.AddSample(sharedData.Stats.FPS); _updateTimeChart.AddSample(sharedData.Stats.UpdateTimeMs); _drawTimeChart.AddSample(sharedData.Stats.DrawTimeMs); _cpuMemChart.AddSample(sharedData.Stats.ProcessMemory_UsedPhysicalMemory / 1024 / 1024); _gpuMemChart.AddSample(sharedData.Stats.MemoryGPU_Used / 1024 / 1024); }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { _mainChart.AddSample(sharedData.Stats.UpdateTimeMs); // Gather CPU events var events = sharedData.GetEventsCPU(); if (_events == null) { _events = new SamplesBuffer <ProfilingTools.ThreadStats[]>(); } _events.Add(events); }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Gather GPU events var data = sharedData.GetEventsGPU(); if (_events == null) { _events = new SamplesBuffer <ProfilerGPU.Event[]>(); } _events.Add(data); // Peek draw time _drawTimeCPU.AddSample(sharedData.Stats.DrawCPUTimeMs); _drawTimeGPU.AddSample(sharedData.Stats.DrawGPUTimeMs); }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { _mainChart.AddSample(sharedData.Stats.UpdateTimeMs); // Gather CPU events var events = sharedData.GetEventsCPU(); _events.Add(events); // Update timeline if using the last frame if (_mainChart.SelectedSampleIndex == -1) { var viewRange = GetEventsViewRange(); UpdateTimeline(ref viewRange); UpdateTable(ref viewRange); } }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Count memory allocated during last frame int memoryAlloc = 0; var events = sharedData.GetEventsCPU(); for (int i = 0; i < events.Length; i++) { for (int j = 0; j < events[i].Events.Length; j++) { var e = events[i].Events[j]; memoryAlloc += e.MemoryAllocation; } } _allocationsChart.AddSample(memoryAlloc); }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Gather GPU events var data = sharedData.GetEventsGPU(); _events.Add(data); // Peek draw time _drawTimeCPU.AddSample(sharedData.Stats.DrawCPUTimeMs); _drawTimeGPU.AddSample(sharedData.Stats.DrawGPUTimeMs); // Update timeline if using the last frame if (_drawTimeCPU.SelectedSampleIndex == -1) { UpdateTimeline(); UpdateTable(); } }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Count memory allocated during last frame int nativeMemoryAllocation = 0; int managedMemoryAllocation = 0; var events = sharedData.GetEventsCPU(); var length = events?.Length ?? 0; for (int i = 0; i < length; i++) { for (int j = 0; j < events[i].Events.Length; j++) { var e = events[i].Events[j]; nativeMemoryAllocation += e.NativeMemoryAllocation; managedMemoryAllocation += e.ManagedMemoryAllocation; } } _nativeAllocationsChart.AddSample(nativeMemoryAllocation); _managedAllocationsChart.AddSample(managedMemoryAllocation); }
/// <inheritdoc /> public override void Update(ref SharedUpdateData sharedData) { // Gather GPU events var data = sharedData.GetEventsGPU(); _events.Add(data); // Peek draw time float drawTime = sharedData.Stats.DrawTimeMs; if (data != null && data.Length > 0) { drawTime = data[0].Time; } _mainChart.AddSample(drawTime); // Update timeline if using the last frame if (_mainChart.SelectedSampleIndex == -1) { UpdateTimeline(); UpdateTable(); } }
/// <summary> /// Updates this instance. Called every frame if live recording is enabled. /// </summary> /// <param name="sharedData">The shared data.</param> public virtual void Update(ref SharedUpdateData sharedData) { }