public static IEnumerable <string> GetPassRenderStates(this ShapesBlendMode blendMode) { yield return("Cull Off"); yield return("ZTest [_ZTest]"); yield return("Offset [_ZOffsetFactor], [_ZOffsetUnits]"); if (blendMode.ZWrite() == false) { yield return("ZWrite Off"); } if (blendMode.AlphaToMask()) { yield return("AlphaToMask On"); } if (blendMode.HasSpecialBlendMode()) { if (blendMode == ShapesBlendMode.Subtractive) { yield return("BlendOp RevSub"); } else if (blendMode == ShapesBlendMode.Lighten) { yield return("BlendOp Max"); } else if (blendMode == ShapesBlendMode.Darken) { yield return("BlendOp Min"); } yield return($"Blend {blendMode.GetShaderBlendMode()}"); } }
public static IEnumerable <string> GetPassRenderStates(this ShapesBlendMode blendMode) { yield return("Cull Off"); if (blendMode.ZWrite() == false) { yield return("ZWrite Off"); } if (blendMode.AlphaToMask()) { yield return("AlphaToMask On"); } if (blendMode.HasSpecialBlendMode()) { yield return($"Blend {blendMode.GetShaderBlendMode()}"); } }