예제 #1
0
        public static bool IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
        {
            var playersWithCameras = QSBPlayerManager.GetPlayersWithCameras(!ignoreLocalCamera);

            if (playersWithCameras.Count == 0)
            {
                DebugLog.ToConsole($"Warning - Trying to run IsVisibleUsingCameraFrustum when there are no players!", MessageType.Warning);
                return(false);
            }
            if (!tracker.gameObject.activeInHierarchy)
            {
                return(false);
            }
            var frustumMethod = tracker.GetType().GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance);

            foreach (var player in playersWithCameras)
            {
                if (player.Camera == null)
                {
                    DebugLog.ToConsole($"Warning - Camera is null for id:{player.PlayerId}!", MessageType.Warning);
                    continue;
                }
                var isInFrustum = (bool)frustumMethod.Invoke(tracker, new object[] { player.Camera.GetFrustumPlanes() });
                if (isInFrustum)
                {
                    return(true);
                }
            }
            return(false);
        }
예제 #2
0
 public static bool IsVisible(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
 {
     return(tracker.gameObject.activeInHierarchy &&
            IsVisibleUsingCameraFrustum(tracker, ignoreLocalCamera) &&
            QSBPlayerManager.GetPlayersWithCameras(!ignoreLocalCamera)
            .Any(x => VisibilityOccluder.CanYouSee(tracker, x.Camera.mainCamera.transform.position)));
 }
예제 #3
0
        public static Tuple <bool, List <PlayerInfo> > IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
        {
            if (!QSBWorldSync.AllObjectsReady)
            {
                return(new Tuple <bool, List <PlayerInfo> >(false, new List <PlayerInfo>()));
            }

            var playersWithCameras = QSBPlayerManager.GetPlayersWithCameras(!ignoreLocalCamera);

            if (playersWithCameras.Count == 0)
            {
                DebugLog.ToConsole($"Warning - Could not find any players with cameras!", MessageType.Warning);
                return(new Tuple <bool, List <PlayerInfo> >(false, new List <PlayerInfo>()));
            }

            if (!tracker.gameObject.activeInHierarchy)
            {
                return(new Tuple <bool, List <PlayerInfo> >(false, new List <PlayerInfo>()));
            }

            var playersWhoCanSee = new List <PlayerInfo>();
            var foundPlayers     = false;

            foreach (var player in playersWithCameras)
            {
                if (player.Camera == null)
                {
                    DebugLog.ToConsole($"Warning - Camera is null for id:{player.PlayerId}!", MessageType.Warning);
                    continue;
                }

                var isInFrustum = tracker.IsInFrustum(player.Camera.GetFrustumPlanes());
                if (isInFrustum)
                {
                    playersWhoCanSee.Add(player);
                    foundPlayers = true;
                }
            }

            return(new Tuple <bool, List <PlayerInfo> >(foundPlayers, playersWhoCanSee));
        }
 public static bool ShapeIsVisible(ShapeVisibilityTracker __instance, ref bool __result)
 {
     __result = QuantumManager.IsVisible(__instance, false);
     return(false);
 }
 public static bool ShapeVisibilityTracker_IsVisibleUsingCameraFrustum(ShapeVisibilityTracker __instance, out bool __result)
 {
     __result = QuantumManager.IsVisibleUsingCameraFrustum(__instance, false).Item1;
     return(false);
 }