public override void onDeactivated() { ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdAnimWindow ShapeEdAnimWindow = "ShapeEdAnimWindow"; ShapeEditorToolbar ShapeEditorToolbar = "ShapeEditorToolbar"; ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; editor Editor = "Editor"; ShapeEditor.ShapeEdMaterials ShapeEdMaterials = "ShapeEdMaterials"; ShapeEditor ShapeEditor = "ShapeEditor"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; //Copyright Winterleaf Entertainment L.L.C. 2013 if (!this["isActive"].AsBool()) { return; } this["isActive"] = false.AsString(); //Copyright Winterleaf Entertainment L.L.C. 2013 this.writeSettings(); // Notify game objects if shape has been modified if (ShapeEditor.isDirty()) { ShapeEditor.shape.notifyShapeChanged(); } bGlobal["$gfx::wireframe"] = bGlobal["$wasInWireFrameMode"]; ShapeEdMaterials.updateSelectedMaterial(false); ShapeEditorToolbar.setVisible(false); ShapeEdPreviewGui.setVisible(false); ShapeEdSelectWindow.setVisible(false); ShapeEdPropWindow.setVisible(false); ShapeEdAnimWindow.setVisible(false); ShapeEdAdvancedWindow.setVisible(false); //Copyright Winterleaf Entertainment L.L.C. 2013 if (MaterialEditorPropertiesWindow.visible) { ShapeEdMaterials.editSelectedMaterialEnd(true); } //Copyright Winterleaf Entertainment L.L.C. 2013 this.map.pop(); // Restore the original undo manager Editor.setUndoManager(this["oldUndoMgr"]); // Restore menu bar this.replaceMenuCmd("Camera", "8", this["oldCamFitCmd"]); this.replaceMenuCmd("Camera", "9", this["oldCamFitOrbitCmd"]); base.onDeactivated(); }
public static void initializeShapeEditor() { Omni.self.Print(" % - Initializing Shape Editor"); ShapeEditorProfiles.initialize(); ShapeEdPreviewWindow.initialize(); ShapeEdAnimWindow.initialize(); ShapeEdAdvancedWindow.initialize(); ShapeEditorToolbar.initialize(); ShapeEdSelectWindow.initialize(); ShapeEdPropWindow.initialize(); gui.CodeBehind.ShapeEditor.initialize(); ShapeEditorHints.initialize(); ShapeEditorActions.initialize(); // Add windows to editor gui WinterLeaf.Demo.Full.Models.User.GameCode.Tools.ShapeEditor.gui.CodeBehind.ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; ShapeEdPreviewGui.setVisible(false); ShapeEdAnimWindow shapeEdAnimWindow = "ShapeEdAnimWindow"; shapeEdAnimWindow.setVisible(false); ShapeEditorToolbar shapeEditorToolbar = "ShapeEditorToolbar"; shapeEditorToolbar.setVisible(false); ShapeEdSelectWindow shapeEdSelectWindow = "ShapeEdSelectWindow"; shapeEdSelectWindow.setVisible(false); ShapeEdPropWindow shapeEdPropWindow = "ShapeEdPropWindow"; shapeEdPropWindow.setVisible(false); EditorGui EditorGui = "EditorGui"; EditorGui.add("ShapeEdPreviewGui"); EditorGui.add("ShapeEdAnimWindow"); EditorGui.add("ShapeEdAdvancedWindow"); EditorGui.add("ShapeEditorToolbar"); EditorGui.add("ShapeEdSelectWindow"); EditorGui.add("ShapeEdPropWindow"); ObjectCreator oShapeEditorPlugin = new ObjectCreator("ScriptObject", "ShapeEditorPlugin", typeof(WinterLeaf.Demo.Full.Models.User.GameCode.Tools.ShapeEditor.gui.CodeBehind.ShapeEditorPlugin)); oShapeEditorPlugin["editorGui"] = "ShapeEdShapeView"; oShapeEditorPlugin.Create(); ShapeEditorPlugin ShapeEditorPlugin = "ShapeEditorPlugin"; ShapeEditorPlugin.initialize(); }
public void close(GuiControl gui) { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; MessageHud MessageHud = "MessageHud"; EWTreeWindow["wasOpen"] = EWTreeWindow["isInPopup"]; EWInspectorWindow["wasOpen"] = EWInspectorWindow["isInPopup"]; TerrainPainter["wasOpen"] = TerrainPainter["isInPopup"]; TerrainPainterPreview["wasOpen"] = TerrainPainterPreview["isInPopup"]; MaterialEditorPreviewWindow["wasOpen"] = MaterialEditorPreviewWindow["isInPopup"]; MaterialEditorPropertiesWindow["wasOpen"] = MaterialEditorPropertiesWindow["isInPopup"]; DatablockEditorTreeWindow["wasOpen"] = DatablockEditorTreeWindow["isInPopup"]; DatablockEditorInspectorWindow["wasOpen"] = DatablockEditorInspectorWindow["isInPopup"]; DecalEditorWindow["wasOpen"] = DecalEditorWindow["isInPopup"]; DecalPreviewWindow["wasOpen"] = DecalPreviewWindow["isInPopup"]; ForestEditorPalleteWindow["wasOpen"] = ForestEditorPalleteWindow["isInPopup"]; ForestEditorPropertiesWindow["wasOpen"] = ForestEditorPropertiesWindow["isInPopup"]; MeshRoadEditorTreeWindow["wasOpen"] = MeshRoadEditorTreeWindow["isInPopup"]; MeshRoadEditorOptionsWindow["wasOpen"] = MeshRoadEditorOptionsWindow["isInPopup"]; MissionAreaEditorTerrainWindow["wasOpen"] = MissionAreaEditorTerrainWindow["isInPopup"]; MissionAreaEditorPropertiesWindow["wasOpen"] = MissionAreaEditorPropertiesWindow["isInPopup"]; PE_Window["wasOpen"] = PE_Window["isInPopup"]; RiverEditorTreeWindow["wasOpen"] = RiverEditorTreeWindow["isInPopup"]; RiverEditorOptionsWindow["wasOpen"] = RiverEditorOptionsWindow["isInPopup"]; RoadEditorTreeWindow["wasOpen"] = RoadEditorTreeWindow["isInPopup"]; RoadEditorOptionsWindow["wasOpen"] = RoadEditorOptionsWindow["isInPopup"]; ShapeEdAdvancedWindow["wasOpen"] = ShapeEdAdvancedWindow["isInPopup"]; ShapeEdSelectWindow["wasOpen"] = ShapeEdSelectWindow["isInPopup"]; ShapeEdPropWindow["wasOpen"] = ShapeEdPropWindow["isInPopup"]; EWTreeWindow.ClosePopOut(); EWInspectorWindow.ClosePopOut(); TerrainPainter.ClosePopOut(); TerrainPainterPreview.ClosePopOut(); MaterialEditorPreviewWindow.ClosePopOut(); MaterialEditorPropertiesWindow.ClosePopOut(); DatablockEditorTreeWindow.ClosePopOut(); DatablockEditorInspectorWindow.ClosePopOut(); DecalEditorWindow.ClosePopOut(); DecalPreviewWindow.ClosePopOut(); ForestEditorPalleteWindow.ClosePopOut(); ForestEditorPropertiesWindow.ClosePopOut(); MeshRoadEditorTreeWindow.ClosePopOut(); MeshRoadEditorOptionsWindow.ClosePopOut(); MissionAreaEditorTerrainWindow.ClosePopOut(); MissionAreaEditorPropertiesWindow.ClosePopOut(); PE_Window.ClosePopOut(); RiverEditorTreeWindow.ClosePopOut(); RiverEditorOptionsWindow.ClosePopOut(); RoadEditorTreeWindow.ClosePopOut(); RoadEditorOptionsWindow.ClosePopOut(); ShapeEdAdvancedWindow.ClosePopOut(); ShapeEdSelectWindow.ClosePopOut(); ShapeEdPropWindow.ClosePopOut(); this.editorDisabled(); Canvas.setContent(gui); if (MessageHud.isObject()) { MessageHud.close(); } EditorGui.writeCameraSettings(); Util._schedule("1000", "0", "checkCursor"); checkCursor(); }
public void open() { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; // prevent the mission editor from opening while the GuiEditor is open. if (Canvas.getContent() == GuiEditorGui.getId()) { return; } if (!EditorGui.isInitialized) { EditorGui.init(); } this.editorEnabled(); Canvas.setContent(EditorGui); EditorGui.syncCameraGui(); if (EWTreeWindow["wasOpen"].AsBool()) { EWTreeWindow.OpenPopOut(); } if (EWInspectorWindow["wasOpen"].AsBool()) { EWInspectorWindow.OpenPopOut(); } if (TerrainPainter["wasOpen"].AsBool()) { TerrainPainter.OpenPopOut(); } if (TerrainPainterPreview["wasOpen"].AsBool()) { TerrainPainterPreview.OpenPopOut(); } if (MaterialEditorPreviewWindow["wasOpen"].AsBool()) { MaterialEditorPreviewWindow.OpenPopOut(); } if (MaterialEditorPropertiesWindow["wasOpen"].AsBool()) { MaterialEditorPropertiesWindow.OpenPopOut(); } if (DatablockEditorTreeWindow["wasOpen"].AsBool()) { DatablockEditorTreeWindow.OpenPopOut(); } if (DatablockEditorInspectorWindow["wasOpen"].AsBool()) { DatablockEditorInspectorWindow.OpenPopOut(); } if (DecalEditorWindow["wasOpen"].AsBool()) { DecalEditorWindow.OpenPopOut(); } if (DecalPreviewWindow["wasOpen"].AsBool()) { DecalPreviewWindow.OpenPopOut(); } if (ForestEditorPalleteWindow["wasOpen"].AsBool()) { ForestEditorPalleteWindow.OpenPopOut(); } if (ForestEditorPropertiesWindow["wasOpen"].AsBool()) { ForestEditorPropertiesWindow.OpenPopOut(); } if (MeshRoadEditorTreeWindow["wasOpen"].AsBool()) { MeshRoadEditorTreeWindow.OpenPopOut(); } if (MeshRoadEditorOptionsWindow["wasOpen"].AsBool()) { MeshRoadEditorOptionsWindow.OpenPopOut(); } if (MissionAreaEditorTerrainWindow["wasOpen"].AsBool()) { MissionAreaEditorTerrainWindow.OpenPopOut(); } if (MissionAreaEditorPropertiesWindow["wasOpen"].AsBool()) { MissionAreaEditorPropertiesWindow.OpenPopOut(); } if (PE_Window["wasOpen"].AsBool()) { PE_Window.OpenPopOut(); } if (RiverEditorTreeWindow["wasOpen"].AsBool()) { RiverEditorTreeWindow.OpenPopOut(); } if (RiverEditorOptionsWindow["wasOpen"].AsBool()) { RiverEditorOptionsWindow.OpenPopOut(); } if (RoadEditorTreeWindow["wasOpen"].AsBool()) { RoadEditorTreeWindow.OpenPopOut(); } if (RoadEditorOptionsWindow["wasOpen"].AsBool()) { RoadEditorOptionsWindow.OpenPopOut(); } if (ShapeEdAdvancedWindow["wasOpen"].AsBool()) { ShapeEdAdvancedWindow.OpenPopOut(); } if (ShapeEdSelectWindow["wasOpen"].AsBool()) { ShapeEdSelectWindow.OpenPopOut(); } if (ShapeEdPropWindow["wasOpen"].AsBool()) { ShapeEdPropWindow.OpenPopOut(); } }
public override void onWorldEditorStartup() { EditorGui EditorGui = "EditorGui"; // Add ourselves to the window menu. string accel = EditorGui.addToEditorsMenu("Shape Editor", "", this); // Add ourselves to the ToolsToolbar string tooltip = "Shape Editor (" + accel + ")"; EditorGui.addToToolsToolbar("ShapeEditorPlugin", "ShapeEditorPalette", Util._expandFilename("tools/worldEditor/images/toolbar/shape-editor"), tooltip); // Add ourselves to the Editor Settings window //exec( "./gui/ShapeEditorSettingsTab.gui" ); //console.Call("ShapeEditorSettingsTab_initialize"); ShapeEditorSettingsTab.initialize(); ESettingsWindow ESettingsWindow = "ESettingsWindow"; ESettingsWindow.addTabPage("EShapeEditorSettingsPage"); ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; ShapeEdPropWindow.attachTo("ShapeEdSelectWindow"); ShapeEdAnimWindow ShapeEdAnimWindow = "ShapeEdAnimWindow"; ShapeEdAnimWindow.resize(-1, 526, 593, 53); // Initialise gui ShapeEditor.ShapeEdSeqNodeTabBook ShapeEdSeqNodeTabBook = "ShapeEdSeqNodeTabBook"; ShapeEdSeqNodeTabBook.selectPage(0); ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; GuiTabBookCtrl ShapeEdAdvancedWindowtabBook = ShapeEdAdvancedWindow.FOT("tabBook"); ShapeEdAdvancedWindowtabBook.selectPage(0); ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; GuiTabBookCtrl ShapeEdSelectWindowtabBook = ShapeEdSelectWindow.FOT("tabBook"); ShapeEdSelectWindowtabBook.selectPage(0); ShapeEdSelectWindow.navigate(""); ShapeEditorToolbar ShapeEditorToolbar = "ShapeEditorToolbar"; GuiBitmapButtonCtrl orbitNodeBtn = ShapeEditorToolbar.FOT("orbitNodeBtn"); SetToggleButtonValue(orbitNodeBtn, "0"); GuiBitmapButtonCtrl ghostMode = ShapeEditorToolbar.FOT("ghostMode"); SetToggleButtonValue(ghostMode, "0"); // Initialise hints menu SimGroup ShapeHintGroup = "ShapeHintGroup"; ShapeEditor.ShapeEdHintMenu ShapeEdHintMenu = "ShapeEdHintMenu"; ShapeEdHintMenu.clear(); int count = ShapeHintGroup.getCount(); for (uint i = 0; i < count; i++) { SimObject hint = ShapeHintGroup.getObject(i); ShapeEdHintMenu.add(hint["objectType"], hint); } }
public void open(string filename) { EditorGui EditorGui = "EditorGui"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdAnimWindow ShapeEdAnimWindow = "ShapeEdAnimWindow"; ShapeEditorToolbar ShapeEditorToolbar = "ShapeEditorToolbar"; ShapeEditor.ShapeEdShapeView ShapeEdShapeView = "ShapeEdShapeView"; ShapeEditor.ShapeEdNodes ShapeEdNodes = "ShapeEdNodes"; Settings EditorSettings = "EditorSettings"; EWorldEditor EWorldEditor = "EWorldEditor"; GizmoProfile GlobalGizmoProfile = "GlobalGizmoProfile"; ShapeEditor.ShapeEdShapeTreeView ShapeEdShapeTreeView = "ShapeEdShapeTreeView"; ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; ShapeEditorActions.ShapeEdUndoManager ShapeEdUndoManager = "ShapeEdUndoManager"; SimGroup MissionGroup = "MissionGroup"; GuiDynamicCtrlArrayControl ToolsPaletteArray = "ToolsPaletteArray"; editor Editor = "Editor"; ShapeEditor.ShapeEdMaterials ShapeEdMaterials = "ShapeEdMaterials"; ShapeEditor ShapeEditor = "ShapeEditor"; GuiBitmapButtonCtrl wireframeMode = ShapeEditorToolbar.FOT("wireframeMode"); GuiBitmapButtonCtrl showAdvanced = ShapeEditorToolbar.FOT("showAdvanced"); GuiIconButtonCtrl worldTransform = ShapeEdNodes.FOT("worldTransform"); GuiIconButtonCtrl objectTransform = ShapeEdNodes.FOT("objectTransform"); GuiCheckBoxCtrl highlightMaterial = ShapeEdMaterials.FOT("highlightMaterial"); GuiCanvas Canvas = "Canvas"; if (!this["isActivated"].AsBool()) { // Activate the Shape Editor EditorGui.setEditor(this, false); // Get editor settings (note the sun angle is not configured in the settings // dialog, so apply the settings here instead of in readSettings) this.readSettings(); ShapeEdShapeView["sunAngleX"] = EditorSettings.value("ShapeEditor/SunAngleX"); ShapeEdShapeView["sunAngleZ"] = EditorSettings.value("ShapeEditor/SunAngleZ"); EWorldEditor["forceLoadDAE"] = EditorSettings.value("forceLoadDAE"); bGlobal["$wasInWireFrameMode"] = bGlobal["$gfx::wireframe"]; wireframeMode.setStateOn(bGlobal["$gfx::wireframe"]); if (GlobalGizmoProfile.getFieldValue("alignment", -1) == "Object") { objectTransform.setStateOn(true); } else { worldTransform.setStateOn(true); } // Initialise and show the shape editor ShapeEdShapeTreeView.open(MissionGroup); ShapeEdShapeTreeView.buildVisibleTree(true); ShapeEdPreviewGui.setVisible(true); ShapeEdSelectWindow.setVisible(true); ShapeEdPropWindow.setVisible(true); ShapeEdAnimWindow.setVisible(true); ShapeEdAdvancedWindow.setVisible(showAdvanced.getValue().AsBool()); ShapeEditorToolbar.setVisible(true); EditorGui.bringToFront(ShapeEdPreviewGui); ((GuiBitmapButtonCtrl)ToolsPaletteArray.FOT("WorldEditorMove")).performClick(); this.map.push(); // Switch to the ShapeEditor UndoManager this["oldUndoMgr"] = Editor.getUndoManager(); Editor.setUndoManager(ShapeEdUndoManager); ShapeEdShapeView.setDisplayType(EditorGui["currentDisplayType"].AsInt()); this.initStatusBar(); // Customise menu bar this["oldCamFitCmd"] = this.replaceMenuCmd("Camera", "8", "ShapeEdShapeView.fitToShape();"); this["oldCamFitOrbitCmd"] = this.replaceMenuCmd("Camera", "9", "ShapeEdShapeView.fitToShape();"); base.onActivated(); } // Select the new shape if (ShapeEditor.shape.isObject() && (ShapeEditor.shape["baseShape"] == filename)) { // Shape is already selected => re-highlight the selected material if necessary ShapeEdMaterials.updateSelectedMaterial(highlightMaterial.getValue().AsBool()); } else if (filename != "") { ShapeEditor.selectShape(filename, ShapeEditor.isDirty()); // 'fitToShape' only works after the GUI has been rendered, so force a repaint first Canvas.repaint(0); ShapeEdShapeView.fitToShape(); } }