예제 #1
0
    private void SwapPositions()
    {
        Vector2 tempVector = GameManager.GetMainPlayer().transform.position;

        GameManager.GetMainPlayer().transform.position = GameManager.GetShadowPlayer().transform.position;
        GameManager.GetShadowPlayer().transform.position = tempVector;
        ShadowMovementManager.ResetPositionQueue();
    }
예제 #2
0
    private void Awake()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        DontDestroyOnLoad(gameObject);
    }