private void DisplayBoards() { Console.Write($"{Environment.NewLine}\t\t YOU"); Human.Board.DisplayBoard(); Console.Write($"{Environment.NewLine}{Environment.NewLine}\t COMPUTER"); ShadowBoard.DisplayBoard(); Console.WriteLine($"\t{Environment.NewLine}{Environment.NewLine} LEGEND: {Environment.NewLine} " + $"DE: Destroyer, " + $"BS: Battleship, " + $"HM: Hit Missed, " + $"HS: Hit Successful, " + $"++: Empty Cell"); }
private void DisplayBoards() { Console.Write($"{Environment.NewLine}\t {Constants.HUMAN_STRING}"); Human.Board.DisplayBoard(); Console.Write($"{Environment.NewLine}{Environment.NewLine}\t {Constants.COMPUTER_STRING}"); ShadowBoard.DisplayBoard(); Console.WriteLine($"\t{Environment.NewLine}{Environment.NewLine} {Constants.LEGEND_STRING}: {Environment.NewLine} " + $"{Constants.LEGEND_DESTROYER}: {Constants.DESTROYER_STRING}, " + $"{Constants.LEGEND_BATTLESHIP}: {Constants.BATTLESHIP_STRING}, " + $"{Constants.LEGEND_HIT_MISSED}: {Constants.HIT_MISSED}, " + $"{Constants.LEGEND_HIT_SUCCESSFUL}: {Constants.HIT_SUCCESSFUL}, " + $"{Constants.LEGEND_EMPTY_CELL}: {Constants.EMPTY_CELL_STRING}"); }