public void Empty() { Assert.AreEqual("", ShaderLabelTools.GetRenderPass("")); Assert.AreEqual("", ShaderLabelTools.GetRenderPass(null)); }
public void HasRenderPass() { Assert.AreEqual("opaque", ShaderLabelTools.GetRenderPass("SFX_PBS_0000000000000088_opaque")); }
public void NoRenderPass() { Assert.AreEqual("", ShaderLabelTools.GetRenderPass("SFX_PBS_0000000000000088")); }