// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Syncfusion.Licensing.SyncfusionLicenseProvider.RegisterLicense("MTU0ODY4QDMxMzcyZTMzMmUzMEU4QWhNRUEwN05VM2cwaTFzV1RSWk1oemxOYklnbTA4SHpsc3hHTFZiNW89"); Google.MobileAds.MobileAds.Configure("ca-app-pub-9800707284712065~3426477994"); global::Xamarin.Forms.Forms.Init(); SfCardLayoutRenderer.Init(); SfChartRenderer.Init(); SfSwitchRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfImageEditorRenderer.Init(); SfKanbanRenderer.Init(); SfDigitalGaugeRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfPopupLayoutRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfNumericUpDownRenderer.Init(); SfExpanderRenderer.Init(); SfRatingRenderer.Init(); SfCheckBoxRenderer.Init(); SfListViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfComboBoxRenderer.Init(); SfCalendarRenderer.Init(); SfButtonRenderer.Init(); SfCardViewRenderer.Init(); SfBorderRenderer.Init(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Syncfusion.ListView.XForms.iOS.SfListViewRenderer.Init(); Core.iOS.CoreSampleBrowser.Init(UIScreen.MainScreen.Bounds, app.StatusBarFrame.Size.Height); Syncfusion.XForms.iOS.Buttons.SfRadioButtonRenderer.Init(); SfComboBoxRenderer.Init(); SfBorderRenderer.Init(); SfLinearProgressBarRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfCheckBoxRenderer.Init(); SfButtonRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfTextInputLayoutRenderer.Init(); LoadApplication(Startup.Init(ConfigureServices)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfLinearProgressBarRenderer.Init(); SfCardViewRenderer.Init(); SfPopupLayoutRenderer.Init(); SfButtonRenderer.Init(); SfChartRenderer.Init(); SfListViewRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); SfEffectsViewRenderer.Init(); this.LoadApplication(new App()); SfButtonRenderer.Init(); SfCheckBoxRenderer.Init(); SfDatePickerRenderer.Init(); SfBorderRenderer.Init(); SfGradientViewRenderer.Init(); SfListViewRenderer.Init(); SfRatingRenderer.Init(); SfRotatorRenderer.Init(); SfComboBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfPopupLayoutRenderer.Init(); SfExpanderRenderer.Init(); SfCardViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfSegmentedControlRenderer.Init(); Core.Init(); SfMapsRenderer.Init(); SfTabViewRenderer.Init(); SfCalendarRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfChartRenderer.Init(); SfGaugeRenderer.Init(); ////UIView statusBar = UIApplication.SharedApplication.ValueForKey(new NSString("statusBar")) as UIView; ////if (statusBar.RespondsToSelector(new ObjCRuntime.Selector("setBackgroundColor:"))) ////{ //// statusBar.BackgroundColor = Color.FromHex("#e83f94").ToUIColor(); //// statusBar.TintColor = UIColor.White; ////} var result = base.FinishedLaunching(app, options); var safeAreInset = UIApplication.SharedApplication.KeyWindow.SafeAreaInsets; if (safeAreInset.Top > 0) { AppSettings.Instance.IsSafeAreaEnabled = true; AppSettings.Instance.SafeAreaHeight = safeAreInset.Top; } return(result); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfRangeSliderRenderer.Init(); SfLinearProgressBarRenderer.Init(); Core.Init(); SfSwitchRenderer.Init(); SfMapsRenderer.Init(); SfCardViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfListViewRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { if (UIDevice.CurrentDevice.CheckSystemVersion(10, 0)) { // Ask the user for permission to get notifications on iOS 10.0+ UNUserNotificationCenter.Current.RequestAuthorization( UNAuthorizationOptions.Alert | UNAuthorizationOptions.Badge | UNAuthorizationOptions.Sound, (approved, error) => { }); // Watch for notifications while app is active UNUserNotificationCenter.Current.Delegate = new UserNotificationCenterDelegate(); } else if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0)) { // Ask the user for permission to get notifications on iOS 8.0+ var settings = UIUserNotificationSettings.GetSettingsForTypes( UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, new NSSet()); UIApplication.SharedApplication.RegisterUserNotificationSettings(settings); } global::Xamarin.Forms.Forms.Init(); AnimationViewRenderer.Init(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); SfChartRenderer.Init(); SfListViewRenderer.Init(); SfButtonRenderer.Init(); SfCheckBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfNumericUpDownRenderer.Init(); SfTabViewRenderer.Init(); SfPickerRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); CachedImageRenderer.Init(); SfDataFormRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfDataGridRenderer.Init(); SfPickerRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfListViewRenderer.Init(); SfDataFormRenderer.Init(); SfMaskedEditRenderer.Init(); SfPopupLayoutRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { Rg.Plugins.Popup.Popup.Init(); global::Xamarin.Forms.Forms.Init(); SfDataGridRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfScheduleRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfCalendarRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRadialMenuRenderer.Init(); SfPullToRefreshRenderer.Init(); SfDataFormRenderer.Init(); SfPopupLayoutRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfButtonRenderer.Init(); SfAccordionRenderer.Init(); CachedImageRenderer.Init(); SfListViewRenderer.Init(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); LoadApplication(new App()); return(base.FinishedLaunching(uiApplication, launchOptions)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfChartRenderer.Init(); SfDataGridRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfListViewRenderer.Init(); SfDiagramRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfComboBoxRenderer.Init(); SfButtonRenderer.Init(); SfBorderRenderer.Init(); SfExpanderRenderer.Init(); SfCardViewRenderer.Init(); SfCardLayoutRenderer.Init(); SfSwitchRenderer.Init(); SfTimePickerRenderer.Init(); SfDatePickerRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Core.Init(); CachedImageRenderer.Init(); SfGradientViewRenderer.Init(); SfChartRenderer.Init(); SfSunburstChartRenderer.Init(); SfPickerRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRatingRenderer.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfBarcodeRenderer.Init(); SfMaskedEditRenderer.Init(); SfPopupLayoutRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfButtonRenderer.Init(); SfBorderRenderer.Init(); SfCardViewRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfChartRenderer.Init(); SfSunburstChartRenderer.Init(); SfImageEditorRenderer.Init(); SfDataGridRenderer.Init(); SfPickerRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfScheduleRenderer.Init(); SfGaugeRenderer.Init(); SfDigitalGaugeRenderer.Init(); SfLinearGaugeRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfCalendarRenderer.Init(); SfCarouselRenderer.Init(); SfRotatorRenderer.Init(); SfAutoCompleteRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRadialMenuRenderer.Init(); SfRatingRenderer.Init(); SfMapsRenderer.Init(); SfTreeMapRenderer.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfKanbanRenderer.Init(); SfRangeNavigatorRenderer.Init(); SfSparklineRenderer.Init(); SfBarcodeRenderer.Init(); SfDataFormRenderer.Init(); SfMaskedEditRenderer.Init(); SfPopupLayoutRenderer.Init(); SfDiagramRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfSegmentedControlRenderer.Init(); SfComboBoxRenderer.Init(); LoadApplication(new FormsApp()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Core.Init(); SfGradientViewRenderer.Init(); SfChartRenderer.Init(); SfSunburstChartRenderer.Init(); SfImageEditorRenderer.Init(); SfDataGridRenderer.Init(); SfPickerRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfCalendarRenderer.Init(); SfCarouselRenderer.Init(); SfRotatorRenderer.Init(); SfAutoCompleteRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRatingRenderer.Init(); SfMapsRenderer.Init(); SfTreeMapRenderer.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfRangeNavigatorRenderer.Init(); SfDataFormRenderer.Init(); SfMaskedEditRenderer.Init(); SfPopupLayoutRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfSegmentedControlRenderer.Init(); SfComboBoxRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfTreeViewRenderer.Init(); SfButtonRenderer.Init(); SfBorderRenderer.Init(); SfBadgeViewRenderer.Init(); SfExpanderRenderer.Init(); SfCardViewRenderer.Init(); SfCardLayoutRenderer.Init(); SfAccordionRenderer.Init(); SfSwitchRenderer.Init(); SfRichTextEditorRenderer.Init(); SfShimmerRenderer.Init(); SfAvatarViewRenderer.Init(); SfTimePickerRenderer.Init(); SfDatePickerRenderer.Init(); SfChatRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }