public MainWindow() { InitializeComponent(); aiLoader = ((App)App.Current).AiLoader; Board.WhitePlayer = SetupService.FetchWhitePlayer(); Board.BlackPlayer = SetupService.FetchBlackPlayer(); gameMatch = new GameMatch(GameStateFactory.StandardStartGameState(), Board.WhitePlayer, Board.BlackPlayer); Info.UpdateFromGameMatch(gameMatch); dispatcherTimer.Tick += DispatcherTimer_Tick; dispatcherTimer.Interval = new TimeSpan(0, 0, 1); dispatcherTimer.Start(); }