private void Load() { Configuration.Load(); SaberAssetLoader.LoadCustomSabers(); SettingsUI.CreateMenu(); Logger.log.Info($"{PluginName} v.{PluginVersion} has started."); }
public NsvAppInstaller(Logger logger, PluginConfig config) { _logger = logger; _config = config; PluginConfig.Instance = config; SettingsUI.CreateMenu(); }
private void Load() { Configuration.Load(); SettingsUI.CreateMenu(); AddEvents(); Logger.log.Info($"{PluginName} v.{PluginVersion} has started."); }
private void Load() { Configuration.Load(); TransparentWallPatches.ApplyHarmonyPatches(); SettingsUI.CreateMenu(); AddEvents(); Logger.Log.Info($"{PluginName} v.{PluginVersion} has started."); }
private void Load() { ApplyHarmonyPatches(); Configuration.Load(); SaberAssetLoader.Load(); SettingsUI.CreateMenu(); AddEvents(); Logger.log.Info($"{PluginName} v.{PluginVersion} has started."); }
public void OnApplicationStart() { Settings.Init(); SettingsUI.CreateMenu(); GameplaySetup.instance.AddTab("Video", "MusicVideoPlayer.UI.Views.video-menu.bsml", VideoMenu.instance); BSEvents.OnLoad(); BSEvents.lateMenuSceneLoadedFresh += OnMenuSceneLoadedFresh; // BSEvents.menuSceneLoaded += OnMenuSceneLoaded; // BSEvents.menuSceneActive += OnMenuSceneLoaded; // BSEvents.gameSceneLoaded += OnMenuSceneLoaded; Base64Sprites.ConvertToSprites(); }
public void OnEnable() { SettingsUI.CreateMenu(); log.Info("Settings have been created"); }
public void OnStart() { TrickSaberPlugin.Create(); SettingsUI.CreateMenu(); BSEvents.gameSceneLoaded += GameplayManager.OnGameSceneLoaded; }
private void Load() // called when the application starts { SettingsUI.CreateMenu(); settings.Configuration.Load(); }