public void SendNewGetOwnership(bool getOwnership) { var msg = new SetGetOwnershipMsg(); msg.EntityId = m_projector.EntityId; msg.GetOwnership = getOwnership; Sync.Layer.SendMessageToAllAndSelf(ref msg); }
private static void OnSetGetOwnership(ref SetGetOwnershipMsg msg, MyNetworkClient sender) { MyEntity projectorEntity; MyEntities.TryGetEntityById(msg.EntityId, out projectorEntity); var projector = projectorEntity as MyProjector; if (projector != null) { projector.OnSetGetOwnership(msg.GetOwnership); } }
private static void OnSetGetOwnership(ref SetGetOwnershipMsg msg, MyNetworkClient sender) { MyEntity projectorEntity; MyEntities.TryGetEntityById(msg.EntityId, out projectorEntity); var projector = projectorEntity as MyProjector; if (projector != null) { projector.OnSetGetOwnership(msg.GetOwnership); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } } }