예제 #1
0
        internal void Apply(View view, SetGeometryBufferTexturesHandler setGeometryBufferTexturesHandler)
        {
            if (view == null)
                throw new ArgumentNullException("view");
            if (setGeometryBufferTexturesHandler == null)
                throw new ArgumentNullException("setGeometryBufferTexturesHandler");

            //var region = CalculateEffectRegion()
            SetupEffectParameters(setGeometryBufferTexturesHandler);
            PrepareForApply(view);
            renderer.DrawProceduralEffect(effectTechnique);
        }
예제 #2
0
        internal void Apply(View view, SetGeometryBufferTexturesHandler setGeometryBufferTexturesHandler)
        {
            if (view == null)
            {
                throw new ArgumentNullException("view");
            }
            if (setGeometryBufferTexturesHandler == null)
            {
                throw new ArgumentNullException("setGeometryBufferTexturesHandler");
            }

            //var region = CalculateEffectRegion()
            SetupEffectParameters(setGeometryBufferTexturesHandler);
            PrepareForApply(view);
            renderer.DrawProceduralEffect(effectTechnique);
        }
예제 #3
0
 private void SetupEffectParameters(SetGeometryBufferTexturesHandler setGeometryBufferTexturesHandler)
 {
     setGeometryBufferTexturesHandler.Invoke(effect, requiredRenderTargets);
     effect.SetVariableBySemantic(StandartSemantics.LayerCount, effectLayerCount, false);
 }
예제 #4
0
 private void SetupEffectParameters(SetGeometryBufferTexturesHandler setGeometryBufferTexturesHandler)
 {
     setGeometryBufferTexturesHandler.Invoke(effect, requiredRenderTargets);
     effect.SetVariableBySemantic(StandartSemantics.LayerCount, effectLayerCount, false);
 }