public void SetQuestGraphic(Player player, int graphicNum) { player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actorId, graphicNum)); }
public void setQuestGraphic(Player player, int graphicNum) { player.queuePacket(SetActorQuestGraphicPacket.buildPacket(player.actorId, actorId, graphicNum)); }