private void Awake() { uiResizer = gameObject.GetComponent <UIResizer>(); sessionTimerManager = gameObject.GetComponent <SessionTimerManager>(); sessionCurrencyManager = gameObject.GetComponent <SessionCurrencyManager>(); resultsPageManager = gameObject.GetComponent <ResultsPageManager>(); helpersDuringSess = gameObject.GetComponent <HelpersDuringSess>(); infoManager = gameObject.GetComponent <InfoManager>(); perkEffectManager = gameObject.GetComponent <PerkEffectManager>(); storeManager = gameObject.GetComponent <StoreManager>(); achievementManager = gameObject.GetComponent <AchievementManager>(); nextButton.onClick.AddListener(() => OnNextClick()); texts[0] = buttons[0].GetComponentInChildren <Text>(); texts[1] = buttons[1].GetComponentInChildren <Text>(); texts[2] = buttons[2].GetComponentInChildren <Text>(); texts[3] = buttons[3].GetComponentInChildren <Text>(); buttons[0].onClick.AddListener(() => OnAnswerClick(1)); buttons[1].onClick.AddListener(() => OnAnswerClick(2)); buttons[2].onClick.AddListener(() => OnAnswerClick(3)); buttons[3].onClick.AddListener(() => OnAnswerClick(4)); defButtonColor = buttons[0].GetComponent <Image>().color; }
private void Awake() { currSessionManager = gameObject.GetComponent <CurrSessionManager>(); storeManager = gameObject.GetComponent <StoreManager>(); sessionTimerManager = gameObject.GetComponent <SessionTimerManager>(); defButtonCol = currSessionManager.buttons[0].image.color; }
private void Awake() { sessionTimerManager = gameObject.GetComponent <SessionTimerManager>(); messageTitleImage = messageTitleText.transform.parent.GetComponent <Image>(); }