public async Task <IActionResult> PutSessionTag(int id, SessionTag sessionTag)
        {
            if (id != sessionTag.SessionId)
            {
                return(BadRequest());
            }

            _context.Entry(sessionTag).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!SessionTagExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
예제 #2
0
        public async Task CreateAsync(int gameId, int tagId)
        {
            var sessionData = (await gamesCrudService.GetGameAsync(gameId)).Data;

            if (sessionData != null && await unitOfWork.DbContext.Tags.AnyAsync(t => t.Id == tagId))
            {
                var entity = new SessionTag
                {
                    Session = sessionData,
                    TagId   = tagId
                };
                unitOfWork.DbContext.SessionTags.Add(entity);
                await unitOfWork.DbContext.SaveChangesAsync();
            }
        }
        public async Task <ActionResult <SessionTag> > PostSessionTag(SessionTag sessionTag)
        {
            _context.SessionTags.Add(sessionTag);
            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateException)
            {
                if (SessionTagExists(sessionTag.SessionId))
                {
                    return(Conflict());
                }
                else
                {
                    throw;
                }
            }

            return(CreatedAtAction("GetSessionTag", new { id = sessionTag.SessionId }, sessionTag));
        }