private void HandleClientCreateGame(ClientCreateGameSessionMessage message) { var clientToCreateSession = _clientManager.GetClientById(message.ClientId); if (clientToCreateSession == null) { return; } var startParameters = new GameSessionStartParameters { MatchTime = message.MatchTime, MatchesToWin = message.MatchesToWin, SessionName = message.GameName, LevelAssetPath = "levels/Rookie.xml" }; if (!_sessionPool.ActivateSession(clientToCreateSession, startParameters)) { Tracer.PrintWarning(string.Format("Could not create Session for client {0}.", message.ClientId)); } }