public void Reopen(SessionMode sessionMode, int maximumNumberOfLobbyMembers = 16) { if (!this.opened) { Diagnostics.LogWarning("The session is not opened, therefore it cannot be reopened. Please consider calling 'Open' instead."); return; } if (!this.hosting) { Diagnostics.LogWarning("Only the host is supposed to reopen its own session."); return; } Diagnostics.Log("Changing session mode from '{0}' to '{1}'...", new object[] { this.SessionMode, sessionMode }); if (sessionMode != this.SessionMode) { this.opened = false; this.opening = true; this.reopening = true; this.OnSessionChange(new SessionChangeEventArgs(SessionChangeAction.Reopening, this)); SessionMode sessionMode2 = this.SessionMode; this.SessionMode = sessionMode; this.SetLobbyData("SessionMode", sessionMode.ToString(), true); this.SetLobbyData("Owner", this.SteamIDUser, true); switch (this.SessionMode) { case SessionMode.Single: if (this.SteamMatchMakingService != null) { this.SteamMatchMakingService.SteamLobbyChatMsg -= this.SteamMatchMakingService_SteamLobbyChatMsg; this.SteamMatchMakingService.SteamLobbyChatUpdate -= this.SteamMatchMakingService_SteamLobbyChatUpdate; this.SteamMatchMakingService.SteamLobbyDataUpdate -= this.SteamMatchMakingService_SteamLobbyDataUpdate; this.SteamMatchMakingService.SteamLobbyEnter -= this.SteamMatchMakingService_SteamLobbyEnter; this.SteamMatchMakingService.SteamLobbyGameCreated -= this.SteamMatchMakingService_SteamLobbyGameCreated; this.SteamMatchMakingService.SteamLobbyInvite -= this.SteamMatchMakingService_SteamLobbyInvite; this.SteamMatchMakingService.SteamLobbyKicked -= this.SteamMatchMakingService_SteamLobbyKicked; ISteamClientService service = Services.GetService <ISteamClientService>(); Diagnostics.Assert(service != null); service.ClientSteamServersDisconnected -= this.ISteamClientService_ClientSteamServersDisconnected; service.ClientSteamServerConnectFailure -= this.ISteamClientService_ClientSteamServerConnectFailure; service.ClientP2PSessionConnectFail -= this.ISteamClientService_ClientP2PSessionConnectFail; if (this.SteamIDLobby != null) { this.SteamMatchMakingService.SteamMatchMaking.LeaveLobby(this.SteamIDLobby); this.SteamIDLobby = null; } } this.opened = true; this.opening = false; this.reopening = false; this.OnSessionChange(new SessionChangeEventArgs(SessionChangeAction.Reopened, this)); break; case SessionMode.Private: case SessionMode.Protected: case SessionMode.Public: if (sessionMode2 == SessionMode.Single) { this.SteamMatchMakingService = Services.GetService <ISteamMatchMakingService>(); if (this.SteamMatchMakingService == null) { throw new InvalidOperationException("Cannot find the steam match making service."); } if (maximumNumberOfLobbyMembers < 1) { throw new ArgumentOutOfRangeException("The maximum number of lobby members should be greater that zero."); } this.MaximumNumberOfLobbyMembers = maximumNumberOfLobbyMembers; this.SteamMatchMakingService.SteamLobbyChatMsg += this.SteamMatchMakingService_SteamLobbyChatMsg; this.SteamMatchMakingService.SteamLobbyChatUpdate += this.SteamMatchMakingService_SteamLobbyChatUpdate; this.SteamMatchMakingService.SteamLobbyDataUpdate += this.SteamMatchMakingService_SteamLobbyDataUpdate; this.SteamMatchMakingService.SteamLobbyEnter += this.SteamMatchMakingService_SteamLobbyEnter; this.SteamMatchMakingService.SteamLobbyGameCreated += this.SteamMatchMakingService_SteamLobbyGameCreated; this.SteamMatchMakingService.SteamLobbyInvite += this.SteamMatchMakingService_SteamLobbyInvite; this.SteamMatchMakingService.SteamLobbyKicked += this.SteamMatchMakingService_SteamLobbyKicked; ISteamClientService service2 = Services.GetService <ISteamClientService>(); Diagnostics.Assert(service2 != null); service2.ClientSteamServersDisconnected += this.ISteamClientService_ClientSteamServersDisconnected; service2.ClientSteamServerConnectFailure += this.ISteamClientService_ClientSteamServerConnectFailure; service2.ClientP2PSessionConnectFail += this.ISteamClientService_ClientP2PSessionConnectFail; Steamworks.SteamMatchMaking.ELobbyType lobbyType = this.SessionMode.ToSteamMatchMakingLobbyType(); ulong steamAPICall = this.SteamMatchMakingService.SteamMatchMaking.CreateLobby(lobbyType, 1); if (Session.lobbyCreatedCallback != null) { Session.lobbyCreatedCallback = null; if (this.lobbyCreatedCallResult != null) { this.lobbyCreatedCallResult.Dispose(); this.lobbyCreatedCallResult = null; } } Session.lobbyCreatedCallback = new Steamworks.LobbyCreatedCallback(this.Steamworks_LobbyCreated); this.lobbyCreatedCallResult = new Steamworks.CallResult(Steamworks.SteamAPI_RegisterLobbyCreatedDelegate(steamAPICall, Session.lobbyCreatedCallback)); } else { this.SteamMatchMakingService.SteamMatchMaking.SetLobbyType(this.SteamIDLobby, this.SessionMode.ToSteamMatchMakingLobbyType()); if (this.MaximumNumberOfLobbyMembers > 1) { this.SteamMatchMakingService.SteamMatchMaking.SetLobbyMemberLimit(this.SteamIDLobby, this.MaximumNumberOfLobbyMembers); } this.opened = true; this.opening = false; this.reopening = false; this.OnSessionChange(new SessionChangeEventArgs(SessionChangeAction.Reopened, this)); } break; } } }
public static void Main() { // <Snippet0> Uri baseAddress = new Uri("http://localhost:8001/Simple"); ServiceHost serviceHost = new ServiceHost(typeof(CalculatorService), baseAddress); serviceHost.AddServiceEndpoint( typeof(ICalculator), new WSHttpBinding(), "CalculatorServiceObject"); // Enable Mex ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; serviceHost.Description.Behaviors.Add(smb); serviceHost.Open(); // <Snippet1> ContractDescription cd0 = new ContractDescription("ICalculator"); // </Snippet1> // <Snippet2> ContractDescription cd1 = new ContractDescription("ICalculator", "http://www.tempuri.org"); // </Snippet2> // <Snippet13> ContractDescription cd2 = ContractDescription.GetContract(typeof(ICalculator)); // </Snippet13> // <Snippet14> CalculatorService calcSvc = new CalculatorService(); ContractDescription cd3 = ContractDescription.GetContract(typeof(ICalculator), calcSvc); // </Snippet14> // <Snippet15> ContractDescription cd4 = ContractDescription.GetContract(typeof(ICalculator), typeof(CalculatorService)); // </Snippet15> ContractDescription cd = serviceHost.Description.Endpoints[0].Contract; Console.WriteLine("Displaying information for contract: {0}", cd.Name.ToString()); // <Snippet3> KeyedByTypeCollection <IContractBehavior> behaviors = cd.Behaviors; Console.WriteLine("\tDisplay all behaviors:"); foreach (IContractBehavior behavior in behaviors) { Console.WriteLine("\t\t" + behavior.ToString()); } // </Snippet3> // <Snippet4> Type type = cd.CallbackContractType; // </Snippet4> // <Snippet5> string configName = cd.ConfigurationName; Console.WriteLine("\tConfiguration name: {0}", configName); // </Snippet5> // <Snippet6> Type contractType = cd.ContractType; Console.WriteLine("\tContract type: {0}", contractType.ToString()); // </Snippet6> // <Snippet7> bool hasProtectionLevel = cd.HasProtectionLevel; if (hasProtectionLevel) { // <Snippet11> ProtectionLevel protectionLevel = cd.ProtectionLevel; Console.WriteLine("\tProtection Level: {0}", protectionLevel.ToString()); // </Snippet11> } // </Snippet7> // <Snippet8> string name = cd.Name; Console.WriteLine("\tName: {0}", name); // </Snippet8> // <Snippet9> string namespc = cd.Namespace; Console.WriteLine("\tNamespace: {0}", namespc); // </Snippet9> // <Snippet10> OperationDescriptionCollection odc = cd.Operations; Console.WriteLine("\tDisplay Operations:"); foreach (OperationDescription od in odc) { Console.WriteLine("\t\t" + od.Name); } // </Snippet10> // <Snippet12> SessionMode sm = cd.SessionMode; Console.WriteLine("\tSessionMode: {0}", sm.ToString()); // </Snippet12> // <Snippet16> Collection <ContractDescription> inheretedContracts = cd.GetInheritedContracts(); Console.WriteLine("\tInherited Contracts:"); foreach (ContractDescription contractdescription in inheretedContracts) { Console.WriteLine("\t\t" + contractdescription.Name); } // </Snippet16> Console.WriteLine("The service is ready."); Console.WriteLine("Press <ENTER> to terminate service."); Console.WriteLine(); Console.ReadLine(); // Close the ServiceHostBase to shutdown the service. serviceHost.Close(); // </Snippet0> }
public void Open(SessionMode sessionMode, int maximumNumberOfLobbyMembers = 16) { if (this.opened) { throw new InvalidOperationException("The session is already opened; consider closing it first or calling 'Reopen' instead."); } this.opening = true; this.reopening = false; this.hosting = true; this.SessionMode = sessionMode; this.SetLobbyData("SessionMode", sessionMode.ToString(), true); this.SetLobbyData("Owner", this.SteamIDUser, true); this.SetLobbyData("Version", Amplitude.Unity.Framework.Application.Version.ToLong(), true); this.OnSessionChange(new SessionChangeEventArgs(SessionChangeAction.Opening, this)); switch (this.SessionMode) { case SessionMode.Single: this.opened = true; this.opening = false; this.reopening = false; this.OnSessionChange(new SessionChangeEventArgs(SessionChangeAction.Opened, this)); break; case SessionMode.Private: case SessionMode.Protected: case SessionMode.Public: { if (maximumNumberOfLobbyMembers < 1) { throw new ArgumentOutOfRangeException("The maximum number of lobby members should be greater that zero."); } this.MaximumNumberOfLobbyMembers = maximumNumberOfLobbyMembers; this.SteamMatchMakingService = Services.GetService <ISteamMatchMakingService>(); if (this.SteamMatchMakingService == null) { throw new InvalidOperationException("Cannot find the steam match making service."); } this.SteamMatchMakingService.SteamLobbyChatMsg += this.SteamMatchMakingService_SteamLobbyChatMsg; this.SteamMatchMakingService.SteamLobbyChatUpdate += this.SteamMatchMakingService_SteamLobbyChatUpdate; this.SteamMatchMakingService.SteamLobbyDataUpdate += this.SteamMatchMakingService_SteamLobbyDataUpdate; this.SteamMatchMakingService.SteamLobbyEnter += this.SteamMatchMakingService_SteamLobbyEnter; this.SteamMatchMakingService.SteamLobbyGameCreated += this.SteamMatchMakingService_SteamLobbyGameCreated; this.SteamMatchMakingService.SteamLobbyInvite += this.SteamMatchMakingService_SteamLobbyInvite; this.SteamMatchMakingService.SteamLobbyKicked += this.SteamMatchMakingService_SteamLobbyKicked; ISteamClientService service = Services.GetService <ISteamClientService>(); Diagnostics.Assert(service != null); service.ClientSteamServersDisconnected += this.ISteamClientService_ClientSteamServersDisconnected; service.ClientSteamServerConnectFailure += this.ISteamClientService_ClientSteamServerConnectFailure; service.ClientP2PSessionConnectFail += this.ISteamClientService_ClientP2PSessionConnectFail; Steamworks.SteamMatchMaking.ELobbyType lobbyType = this.SessionMode.ToSteamMatchMakingLobbyType(); ulong steamAPICall = this.SteamMatchMakingService.SteamMatchMaking.CreateLobby(lobbyType, 1); if (Session.lobbyCreatedCallback != null) { Session.lobbyCreatedCallback = null; if (this.lobbyCreatedCallResult != null) { this.lobbyCreatedCallResult.Dispose(); this.lobbyCreatedCallResult = null; } } Session.lobbyCreatedCallback = new Steamworks.LobbyCreatedCallback(this.Steamworks_LobbyCreated); this.lobbyCreatedCallResult = new Steamworks.CallResult(Steamworks.SteamAPI_RegisterLobbyCreatedDelegate(steamAPICall, Session.lobbyCreatedCallback)); break; } } }