예제 #1
0
        public void ProcessPacket(ClientConnection client, BasePacket packet)
        {
            if (packet.header.isCompressed == 0x01)
            {
                BasePacket.DecompressPacket(ref packet);
            }

            List <SubPacket> subPackets = packet.GetSubpackets();

            foreach (SubPacket subpacket in subPackets)
            {
                //Initial Connect Packet, Create session
                if (subpacket.header.type == 0x01)
                {
                    HelloPacket hello = new HelloPacket(packet.data);

                    if (packet.header.connectionType == BasePacket.TYPE_ZONE)
                    {
                        mServer.AddSession(client, Session.Channel.ZONE, hello.sessionId);
                        Session session = mServer.GetSession(hello.sessionId);
                        session.routing1 = mServer.GetWorldManager().GetZoneServer(session.currentZoneId);
                        session.routing1.SendSessionStart(session, true);
                    }
                    else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
                    {
                        mServer.AddSession(client, Session.Channel.CHAT, hello.sessionId);
                    }

                    client.QueuePacket(_0x7Packet.BuildPacket(0x0E016EE5));
                    client.QueuePacket(_0x2Packet.BuildPacket(hello.sessionId));
                }
                //Ping from World Server
                else if (subpacket.header.type == 0x07)
                {
                    SubPacket init = _0x8PingPacket.BuildPacket(client.owner.sessionId);
                    client.QueuePacket(BasePacket.CreatePacket(init, true, false));
                }
                //Zoning Related
                else if (subpacket.header.type == 0x08)
                {
                    //Response, client's current [actorID][time]
                    //BasePacket init = Login0x7ResponsePacket.BuildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC(), 0x07);
                    //client.QueuePacket(init);
                    packet.DebugPrintPacket();
                }
                //Game Message
                else if (subpacket.header.type == 0x03)
                {
                    //Send to the correct zone server
                    uint targetSession = subpacket.header.targetId;

                    InterceptProcess(mServer.GetSession(targetSession), subpacket);

                    if (mServer.GetSession(targetSession).routing1 != null)
                    {
                        mServer.GetSession(targetSession).routing1.SendPacket(subpacket);
                    }

                    if (mServer.GetSession(targetSession).routing2 != null)
                    {
                        mServer.GetSession(targetSession).routing2.SendPacket(subpacket);
                    }
                }
                //World Server Type
                else if (subpacket.header.type >= 0x1000)
                {
                    uint    targetSession = subpacket.header.targetId;
                    Session session       = mServer.GetSession(targetSession);

                    switch (subpacket.header.type)
                    {
                    //Session Begin Confirm
                    case 0x1000:
                        SessionBeginConfirmPacket beginConfirmPacket = new SessionBeginConfirmPacket(packet.data);

                        if (beginConfirmPacket.invalidPacket || beginConfirmPacket.errorCode == 0)
                        {
                            Program.Log.Error("Session {0} had a error beginning session.", beginConfirmPacket.sessionId);
                        }

                        break;

                    //Session End Confirm
                    case 0x1001:
                        SessionEndConfirmPacket endConfirmPacket = new SessionEndConfirmPacket(packet.data);

                        if (!endConfirmPacket.invalidPacket && endConfirmPacket.errorCode != 0)
                        {
                            //Check destination, if != 0, update route and start new session
                            if (endConfirmPacket.destinationZone != 0)
                            {
                                session.currentZoneId = endConfirmPacket.destinationZone;
                                session.routing1      = Server.GetServer().GetWorldManager().GetZoneServer(endConfirmPacket.destinationZone);
                                session.routing1.SendSessionStart(session);
                            }
                            else
                            {
                                mServer.RemoveSession(Session.Channel.ZONE, endConfirmPacket.sessionId);
                                mServer.RemoveSession(Session.Channel.CHAT, endConfirmPacket.sessionId);
                            }
                        }
                        else
                        {
                            Program.Log.Error("Session {0} had an error ending session.", endConfirmPacket.sessionId);
                        }

                        break;

                    //Zone Change Request
                    case 0x1002:
                        WorldRequestZoneChangePacket zoneChangePacket = new WorldRequestZoneChangePacket(packet.data);

                        if (!zoneChangePacket.invalidPacket)
                        {
                            mServer.GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot);
                        }

                        break;
                    }
                }
                else
                {
                    packet.DebugPrintPacket();
                }
            }
        }
예제 #2
0
        public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
        {
            uint    sessionId = subpacket.header.targetId;
            Session session   = GetSession(sessionId);

            subpacket.DebugPrintSubPacket();
            if (subpacket.gameMessage.opcode >= 0x1000)
            {
                //subpacket.DebugPrintSubPacket();

                switch (subpacket.gameMessage.opcode)
                {
                //Session Begin Confirm
                case 0x1000:
                    SessionBeginConfirmPacket beginConfirmPacket = new SessionBeginConfirmPacket(subpacket.data);

                    if (beginConfirmPacket.invalidPacket || beginConfirmPacket.errorCode == 0)
                    {
                        Program.Log.Error("Session {0} had a error beginning session.", beginConfirmPacket.sessionId);
                    }

                    break;

                //Session End Confirm
                case 0x1001:
                    SessionEndConfirmPacket endConfirmPacket = new SessionEndConfirmPacket(subpacket.data);

                    if (!endConfirmPacket.invalidPacket && endConfirmPacket.errorCode == 0)
                    {
                        //Check destination, if != 0, update route and start new session
                        if (endConfirmPacket.destinationZone != 0)
                        {
                            session.routing1 = Server.GetServer().GetWorldManager().GetZoneServer(endConfirmPacket.destinationZone);
                            session.routing1.SendSessionStart(session);
                        }
                        else
                        {
                            RemoveSession(Session.Channel.ZONE, endConfirmPacket.sessionId);
                            RemoveSession(Session.Channel.CHAT, endConfirmPacket.sessionId);
                        }
                    }
                    else
                    {
                        Program.Log.Error("Session {0} had an error ending session.", endConfirmPacket.sessionId);
                    }

                    break;

                //Zone Change Request
                case 0x1002:
                    WorldRequestZoneChangePacket zoneChangePacket = new WorldRequestZoneChangePacket(subpacket.data);

                    if (!zoneChangePacket.invalidPacket)
                    {
                        GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot);
                    }

                    break;

                //Change leader or kick
                case 0x1020:
                    PartyModifyPacket partyModifyPacket = new PartyModifyPacket(subpacket.data);

                    Party pt = mWorldManager.GetPartyManager().GetParty(subpacket.header.targetId);

                    if (pt.GetMemberCount() <= 1)
                    {
                        return;
                    }

                    if (partyModifyPacket.command == PartyModifyPacket.MODIFY_LEADER)
                    {
                        pt.SetLeaderPlayerRequest(GetSession(subpacket.header.sourceId), partyModifyPacket.name);
                    }
                    else if (partyModifyPacket.command == PartyModifyPacket.MODIFY_KICKPLAYER)
                    {
                        pt.KickPlayerRequest(GetSession(subpacket.header.sourceId), partyModifyPacket.name);
                    }
                    else if (partyModifyPacket.command == PartyModifyPacket.MODIFY_LEADER + 2)
                    {
                        pt.SetLeaderPlayerRequest(GetSession(subpacket.header.sourceId), partyModifyPacket.actorId);
                    }
                    else if (partyModifyPacket.command == PartyModifyPacket.MODIFY_KICKPLAYER + 2)
                    {
                        pt.KickPlayerRequest(GetSession(subpacket.header.sourceId), partyModifyPacket.actorId);
                    }

                    break;

                //Party Resign or Disband
                case 0x1021:
                    PartyLeavePacket partyLeavePacket = new PartyLeavePacket(subpacket.data);
                    Party            leavePt          = mWorldManager.GetPartyManager().GetParty(subpacket.header.sourceId);

                    if (!partyLeavePacket.isDisband)
                    {
                        leavePt.LeavePlayerRequest(GetSession(subpacket.header.sourceId));
                    }
                    else
                    {
                        leavePt.DisbandPlayerRequest(GetSession(subpacket.header.sourceId));
                    }

                    break;

                //Party Invite Request
                case 0x1022:
                    PartyInvitePacket partyInvitePacket = new PartyInvitePacket(subpacket.data);
                    if (partyInvitePacket.command == 1)
                    {
                        mWorldManager.ProcessPartyInvite(GetSession(subpacket.header.sourceId), partyInvitePacket.actorId);
                    }
                    else if (partyInvitePacket.command == 0)
                    {
                        Session inviteeByNamesSession = GetSession(partyInvitePacket.name);
                        if (inviteeByNamesSession != null)
                        {
                            mWorldManager.ProcessPartyInvite(GetSession(subpacket.header.sourceId), inviteeByNamesSession.sessionId);
                        }
                        else
                        {
                            //Show not found msg
                        }
                    }
                    break;

                //Group Invite Result
                case 0x1023:
                    GroupInviteResultPacket groupInviteResultPacket = new GroupInviteResultPacket(subpacket.data);

                    switch (groupInviteResultPacket.groupType)
                    {
                    case 0x2711:
                        mWorldManager.ProcessPartyInviteResult(GetSession(subpacket.header.sourceId), groupInviteResultPacket.result);
                        break;

                    case 0x2712:
                        mWorldManager.ProcessLinkshellInviteResult(GetSession(subpacket.header.sourceId), groupInviteResultPacket.result);
                        break;
                    }

                    break;

                //Linkshell create request
                case 0x1025:
                    CreateLinkshellPacket createLinkshellPacket = new CreateLinkshellPacket(subpacket.data);
                    mWorldManager.GetLinkshellManager().CreateLinkshell(createLinkshellPacket.name, createLinkshellPacket.crestid, createLinkshellPacket.master);
                    break;

                //Linkshell modify request
                case 0x1026:
                    ModifyLinkshellPacket modifyLinkshellPacket = new ModifyLinkshellPacket(subpacket.data);
                    switch (modifyLinkshellPacket.argCode)
                    {
                    case 0:
                        break;

                    case 1:
                        mWorldManager.GetLinkshellManager().ChangeLinkshellCrest(modifyLinkshellPacket.currentName, modifyLinkshellPacket.crestid);
                        break;

                    case 2:
                        mWorldManager.GetLinkshellManager().ChangeLinkshellMaster(modifyLinkshellPacket.currentName, modifyLinkshellPacket.master);
                        break;
                    }
                    break;

                //Linkshell delete request
                case 0x1027:
                    DeleteLinkshellPacket deleteLinkshellPacket = new DeleteLinkshellPacket(subpacket.data);
                    mWorldManager.GetLinkshellManager().DeleteLinkshell(deleteLinkshellPacket.name);
                    break;

                //Linkshell set active
                case 0x1028:
                    LinkshellChangePacket linkshellChangePacket = new LinkshellChangePacket(subpacket.data);
                    mWorldManager.ProcessLinkshellSetActive(GetSession(subpacket.header.sourceId), linkshellChangePacket.lsName);
                    break;

                //Linkshell invite member
                case 0x1029:
                    LinkshellInvitePacket linkshellInvitePacket = new LinkshellInvitePacket(subpacket.data);
                    mWorldManager.ProcessLinkshellInvite(GetSession(subpacket.header.sourceId), linkshellInvitePacket.lsName, linkshellInvitePacket.actorId);
                    break;

                //Linkshell cancel invite
                case 0x1030:
                    LinkshellInviteCancelPacket linkshellInviteCancelPacket = new LinkshellInviteCancelPacket(subpacket.data);
                    mWorldManager.ProcessLinkshellInviteCancel(GetSession(subpacket.header.sourceId));
                    break;

                //Linkshell resign/kicked
                case 0x1031:
                    LinkshellLeavePacket linkshellLeavePacket = new LinkshellLeavePacket(subpacket.data);
                    Linkshell            lsLeave = mWorldManager.GetLinkshellManager().GetLinkshell(linkshellLeavePacket.lsName);
                    if (linkshellLeavePacket.isKicked)
                    {
                        lsLeave.KickRequest(GetSession(subpacket.header.sourceId), linkshellLeavePacket.kickedName);
                    }
                    else
                    {
                        lsLeave.LeaveRequest(GetSession(subpacket.header.sourceId));
                    }
                    break;

                //Linkshell rank change
                case 0x1032:
                    LinkshellRankChangePacket linkshellRankChangePacket = new LinkshellRankChangePacket(subpacket.data);
                    Linkshell lsRankChange = mWorldManager.GetLinkshellManager().GetLinkshell(linkshellRankChangePacket.lsName);
                    lsRankChange.RankChangeRequest(GetSession(subpacket.header.sourceId), linkshellRankChangePacket.name, linkshellRankChangePacket.rank);
                    break;
                }
            }
            else if (mZoneSessionList.ContainsKey(sessionId))
            {
                ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
                conn.QueuePacket(subpacket);
                conn.FlushQueuedSendPackets();
            }
        }
        public void ProcessPacket(ZoneConnection client, SubPacket subpacket)
        {
            Session session = mServer.GetSession(subpacket.header.sourceId);

            if (session == null && subpacket.gameMessage.opcode != 0x1000)
            {
                return;
            }

            //Normal Game Opcode
            switch (subpacket.gameMessage.opcode)
            {
            //World Server - Error
            case 0x100A:
                ErrorPacket worldError = new ErrorPacket(subpacket.data);
                switch (worldError.errorCode)
                {
                case 0x01:
                    session.GetActor().SendGameMessage(Server.GetWorldManager().GetActor(), 60005, 0x20);
                    break;
                }
                break;

            //World Server - Session Begin
            case 0x1000:
                subpacket.DebugPrintSubPacket();

                SessionBeginPacket beginSessionPacket = new SessionBeginPacket(subpacket.data);

                session = mServer.AddSession(subpacket.header.sourceId);

                if (!beginSessionPacket.isLogin)
                {
                    Server.GetWorldManager().DoZoneIn(session.GetActor(), false, session.GetActor().destinationSpawnType);
                }

                Program.Log.Info("{0} has been added to the session list.", session.GetActor().customDisplayName);

                client.FlushQueuedSendPackets();
                break;

            //World Server - Session End
            case 0x1001:
                SessionEndPacket endSessionPacket = new SessionEndPacket(subpacket.data);

                if (endSessionPacket.destinationZoneId == 0)
                {
                    session.GetActor().CleanupAndSave();
                }
                else
                {
                    session.GetActor().CleanupAndSave(endSessionPacket.destinationZoneId, endSessionPacket.destinationSpawnType, endSessionPacket.destinationX, endSessionPacket.destinationY, endSessionPacket.destinationZ, endSessionPacket.destinationRot);
                }

                Server.GetServer().RemoveSession(session.id);
                Program.Log.Info("{0} has been removed from the session list.", session.GetActor().customDisplayName);

                session.QueuePacket(SessionEndConfirmPacket.BuildPacket(session, endSessionPacket.destinationZoneId));
                client.FlushQueuedSendPackets();
                break;

            //World Server - Party Synch
            case 0x1020:
                PartySyncPacket partySyncPacket = new PartySyncPacket(subpacket.data);
                Server.GetWorldManager().PartyMemberListRecieved(partySyncPacket);
                break;

            //Ping
            case 0x0001:
                //subpacket.DebugPrintSubPacket();
                PingPacket pingPacket = new PingPacket(subpacket.data);
                session.QueuePacket(PongPacket.BuildPacket(session.id, pingPacket.time));
                session.Ping();
                break;

            //Unknown
            case 0x0002:

                subpacket.DebugPrintSubPacket();
                session.QueuePacket(_0x2Packet.BuildPacket(session.id));
                client.FlushQueuedSendPackets();

                break;

            //Chat Received
            case 0x0003:
                ChatMessagePacket chatMessage = new ChatMessagePacket(subpacket.data);
                //Program.Log.Info("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType);

                if (chatMessage.message.StartsWith("!"))
                {
                    if (Server.GetCommandProcessor().DoCommand(chatMessage.message, session))
                    {
                        return;
                    }
                    ;
                }

                if (chatMessage.logType == SendMessagePacket.MESSAGE_TYPE_SAY || chatMessage.logType == SendMessagePacket.MESSAGE_TYPE_SHOUT)
                {
                    session.GetActor().BroadcastPacket(SendMessagePacket.BuildPacket(session.id, chatMessage.logType, session.GetActor().customDisplayName, chatMessage.message), false);
                }

                break;

            //Langauge Code (Client safe to send packets to now)
            case 0x0006:
                LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
                LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onBeginLogin", true);
                Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
                LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onLogin", true);
                session.languageCode = langCode.languageCode;
                break;

            //Unknown - Happens a lot at login, then once every time player zones
            case 0x0007:
                //subpacket.DebugPrintSubPacket();
                ZoneInCompletePacket zoneInCompletePacket = new ZoneInCompletePacket(subpacket.data);
                break;

            //Update Position
            case 0x00CA:
                //Update Position
                UpdatePlayerPositionPacket posUpdate = new UpdatePlayerPositionPacket(subpacket.data);
                session.UpdatePlayerActorPosition(posUpdate.x, posUpdate.y, posUpdate.z, posUpdate.rot, posUpdate.moveState);
                session.GetActor().SendInstanceUpdate();

                if (session.GetActor().IsInZoneChange())
                {
                    session.GetActor().SetZoneChanging(false);
                }

                break;

            //Set Target
            case 0x00CD:
                //subpacket.DebugPrintSubPacket();

                SetTargetPacket setTarget        = new SetTargetPacket(subpacket.data);
                session.GetActor().currentTarget = setTarget.actorID;
                session.GetActor().BroadcastPacket(SetActorTargetAnimatedPacket.BuildPacket(session.id, setTarget.actorID), true);
                break;

            //Lock Target
            case 0x00CC:
                LockTargetPacket lockTarget            = new LockTargetPacket(subpacket.data);
                session.GetActor().currentLockedTarget = lockTarget.actorID;
                break;

            //Start Event
            case 0x012D:
                subpacket.DebugPrintSubPacket();
                EventStartPacket eventStart = new EventStartPacket(subpacket.data);

                /*
                 * if (eventStart.error != null)
                 * {
                 *  player.errorMessage += eventStart.error;
                 *
                 *  if (eventStart.errorIndex == eventStart.errorNum - 1)
                 *      Program.Log.Error("\n"+player.errorMessage);
                 *
                 *
                 *  break;
                 * }
                 */

                Actor ownerActor = Server.GetStaticActors(eventStart.scriptOwnerActorID);


                session.GetActor().currentEventOwner = eventStart.scriptOwnerActorID;
                session.GetActor().currentEventName  = eventStart.triggerName;


                if (ownerActor == null)
                {
                    //Is it a instance actor?
                    ownerActor = session.GetActor().zone.FindActorInArea(session.GetActor().currentEventOwner);
                    if (ownerActor == null)
                    {
                        //Is it a Director?
                        Director director = session.GetActor().GetDirector(eventStart.scriptOwnerActorID);
                        if (director != null)
                        {
                            ownerActor = director;
                        }
                        else
                        {
                            Program.Log.Debug("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.DumpParams(eventStart.luaParams));
                            break;
                        }
                    }
                }

                session.GetActor().StartEvent(ownerActor, eventStart);

                Program.Log.Debug("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.DumpParams(eventStart.luaParams));
                break;

            //Unknown, happens at npc spawn and cutscene play????
            case 0x00CE:
                subpacket.DebugPrintSubPacket();
                break;

            //Event Result
            case 0x012E:
                subpacket.DebugPrintSubPacket();
                EventUpdatePacket eventUpdate = new EventUpdatePacket(subpacket.data);
                Program.Log.Debug("\n===Event UPDATE===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nStep: 0x{4:X}\nParams: {5}", eventUpdate.actorID, eventUpdate.scriptOwnerActorID, eventUpdate.val1, eventUpdate.val2, eventUpdate.step, LuaUtils.DumpParams(eventUpdate.luaParams));

                /*
                 * //Is it a static actor? If not look in the player's instance
                 * Actor updateOwnerActor = Server.GetStaticActors(session.GetActor().currentEventOwner);
                 * if (updateOwnerActor == null)
                 * {
                 *  updateOwnerActor = Server.GetWorldManager().GetActorInWorld(session.GetActor().currentEventOwner);
                 *
                 *  if (session.GetActor().currentDirector != null && session.GetActor().currentEventOwner == session.GetActor().currentDirector.actorId)
                 *      updateOwnerActor = session.GetActor().currentDirector;
                 *
                 *  if (updateOwnerActor == null)
                 *      break;
                 * }
                 */
                session.GetActor().UpdateEvent(eventUpdate);

                //LuaEngine.DoActorOnEventUpdated(session.GetActor(), updateOwnerActor, eventUpdate);

                break;

            case 0x012F:
                subpacket.DebugPrintSubPacket();
                ParameterDataRequestPacket paramRequest = new ParameterDataRequestPacket(subpacket.data);
                if (paramRequest.paramName.Equals("charaWork/exp"))
                {
                    session.GetActor().SendCharaExpInfo();
                }
                break;

            //Group Created Confirm
            case 0x0133:
                GroupCreatedPacket groupCreated = new GroupCreatedPacket(subpacket.data);
                Server.GetWorldManager().SendGroupInit(session, groupCreated.groupId);
                break;

            /* RECRUITMENT */
            //Start Recruiting
            case 0x01C3:
                StartRecruitingRequestPacket recruitRequestPacket = new StartRecruitingRequestPacket(subpacket.data);
                session.QueuePacket(StartRecruitingResponse.BuildPacket(session.id, true));
                break;

            //End Recruiting
            case 0x01C4:
                session.QueuePacket(EndRecruitmentPacket.BuildPacket(session.id));
                break;

            //Party Window Opened, Request State
            case 0x01C5:
                session.QueuePacket(RecruiterStatePacket.BuildPacket(session.id, false, false, 0));
                break;

            //Search Recruiting
            case 0x01C7:
                RecruitmentSearchRequestPacket recruitSearchPacket = new RecruitmentSearchRequestPacket(subpacket.data);
                break;

            //Get Recruitment Details
            case 0x01C8:
                RecruitmentDetailsRequestPacket currentRecruitDetailsPacket = new RecruitmentDetailsRequestPacket(subpacket.data);
                RecruitmentDetails details = new RecruitmentDetails();
                details.recruiterName = "Localhost Character";
                details.purposeId     = 2;
                details.locationId    = 1;
                details.subTaskId     = 1;
                details.comment       = "This is a test details packet sent by the server. No implementation has been Created yet...";
                details.num[0]        = 1;
                session.QueuePacket(CurrentRecruitmentDetailsPacket.BuildPacket(session.id, details));
                break;

            //Accepted Recruiting
            case 0x01C6:
                subpacket.DebugPrintSubPacket();
                break;

            /* SOCIAL STUFF */
            case 0x01C9:
                AddRemoveSocialPacket addBlackList = new AddRemoveSocialPacket(subpacket.data);
                session.QueuePacket(BlacklistAddedPacket.BuildPacket(session.id, true, addBlackList.name));
                break;

            case 0x01CA:
                AddRemoveSocialPacket RemoveBlackList = new AddRemoveSocialPacket(subpacket.data);
                session.QueuePacket(BlacklistRemovedPacket.BuildPacket(session.id, true, RemoveBlackList.name));
                break;

            case 0x01CB:
                int offset1 = 0;
                session.QueuePacket(SendBlacklistPacket.BuildPacket(session.id, new String[] { "Test" }, ref offset1));
                break;

            case 0x01CC:
                AddRemoveSocialPacket addFriendList = new AddRemoveSocialPacket(subpacket.data);
                session.QueuePacket(FriendlistAddedPacket.BuildPacket(session.id, true, (uint)addFriendList.name.GetHashCode(), true, addFriendList.name));
                break;

            case 0x01CD:
                AddRemoveSocialPacket RemoveFriendList = new AddRemoveSocialPacket(subpacket.data);
                session.QueuePacket(FriendlistRemovedPacket.BuildPacket(session.id, true, RemoveFriendList.name));
                break;

            case 0x01CE:
                int offset2 = 0;
                session.QueuePacket(SendFriendlistPacket.BuildPacket(session.id, new Tuple <long, string>[] { new Tuple <long, string>(01, "Test2") }, ref offset2));
                break;

            case 0x01CF:
                session.QueuePacket(FriendStatusPacket.BuildPacket(session.id, null));
                break;

            /* SUPPORT DESK STUFF */
            //Request for FAQ/Info List
            case 0x01D0:
                FaqListRequestPacket faqRequest = new FaqListRequestPacket(subpacket.data);
                session.QueuePacket(FaqListResponsePacket.BuildPacket(session.id, new string[] { "Testing FAQ1", "Coded style!" }));
                break;

            //Request for body of a faq/info selection
            case 0x01D1:
                FaqBodyRequestPacket faqBodyRequest = new FaqBodyRequestPacket(subpacket.data);
                session.QueuePacket(FaqBodyResponsePacket.BuildPacket(session.id, "HERE IS A GIANT BODY. Nothing else to say!"));
                break;

            //Request issue list
            case 0x01D2:
                GMTicketIssuesRequestPacket issuesRequest = new GMTicketIssuesRequestPacket(subpacket.data);
                session.QueuePacket(IssueListResponsePacket.BuildPacket(session.id, new string[] { "Test1", "Test2", "Test3", "Test4", "Test5" }));
                break;

            //Request if GM ticket exists
            case 0x01D3:
                session.QueuePacket(StartGMTicketPacket.BuildPacket(session.id, false));
                break;

            //Request for GM response message
            case 0x01D4:
                session.QueuePacket(GMTicketPacket.BuildPacket(session.id, "This is a GM Ticket Title", "This is a GM Ticket Body."));
                break;

            //GM Ticket Sent
            case 0x01D5:
                GMSupportTicketPacket gmTicket = new GMSupportTicketPacket(subpacket.data);
                Program.Log.Info("Got GM Ticket: \n" + gmTicket.ticketTitle + "\n" + gmTicket.ticketBody);
                session.QueuePacket(GMTicketSentResponsePacket.BuildPacket(session.id, true));
                break;

            //Request to end ticket
            case 0x01D6:
                session.QueuePacket(EndGMTicketPacket.BuildPacket(session.id));
                break;

            default:
                Program.Log.Debug("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode);
                subpacket.DebugPrintSubPacket();
                break;
            }
        }